Search found 97 matches
- 07 Oct 2025, 01:33
- Forum: JYAI
- Topic: JYAI Airbus AS365 Dauphin
- Replies: 35
- Views: 3996
Re: JYAI Airbus AS365 Dauphin
So, you have converted them for MS2020 AI, including the animated lift? Where did you get the model from - I haven't released it yet?
John
Oops my bad, no you are right.. I have the MAIW APAI Eurocopter HH-65 Dolphin working in MSFS 2020. No need to convert as MSFS2020 is able to use most FSX ...
- 01 Oct 2025, 17:24
- Forum: JYAI
- Topic: JYAI Airbus AS365 Dauphin
- Replies: 35
- Views: 3996
Re: JYAI Airbus AS365 Dauphin
The Dauphin's work in MSFS202, but not in MSFS 2024.
- 05 Jul 2025, 05:02
- Forum: General Military AI Discussion
- Topic: Where do I place the "label" in the CFG file
- Replies: 18
- Views: 2261
Re: Where do I place the "label" in the CFG file
It looks like you have simply dragged the AIFP window too high into your desktop. Pull it down off of the very top.
- 27 May 2025, 05:25
- Forum: JYAI
- Topic: JYAI HH-60W Jolly Green Giant II
- Replies: 55
- Views: 6616
Re: JYAI HH-60W Jolly Green Giant II
The Jolly II's are in the library now, thanks John! And thank you Steve for getting it sorted out! I can't wait to spot them!
- 12 May 2025, 06:21
- Forum: General Military AI Discussion
- Topic: Switched from FSX to P3Dv6
- Replies: 9
- Views: 920
Re: Switched from FSX to P3Dv6
You can also create an AI traffic folder anywhere on your pc with whatever name you want to call it that has your traffic bgl's in it. Just be sure that the bgl's are in a scenery folder. Ie J:\I Traffic\scenery
- 22 Apr 2025, 15:56
- Forum: JYAI
- Topic: JYAI MH-139A Grey Wolf
- Replies: 14
- Views: 2126
Re: JYAI MH-139A Grey Wolf
Wow John, it looks incredible!
- 25 Sep 2024, 23:15
- Forum: AI Repaints
- Topic: A400M stuff
- Replies: 11
- Views: 1374
Re: A400M stuff
WOW! Superb, thank you!
- 20 Sep 2024, 18:58
- Forum: Screenshots
- Topic: Amazing what you find with Live traffic
- Replies: 0
- Views: 807
Amazing what you find with Live traffic
Using MSFS and PSXT, I'm constantly blown away with what shows up with PSXT when you have the paints.
They all park where the actually park in real life as it uses ads-b data for everything. No need to edit afcads or ADE's.
Here's a couple from Brize
https://i.ibb.co/M8Z8xmH/20240823180846-1.jpg ...
They all park where the actually park in real life as it uses ads-b data for everything. No need to edit afcads or ADE's.
Here's a couple from Brize
https://i.ibb.co/M8Z8xmH/20240823180846-1.jpg ...
- 25 Jul 2022, 06:10
- Forum: MAIW Announcements
- Topic: Preview of our first MSFS package
- Replies: 61
- Views: 12756
Re: Preview of our first MSFS package
Incredible news! Looking forward to anything and everything!
- 22 Sep 2019, 19:24
- Forum: MAIW Matrix Support
- Topic: Double Airports: MAIW and P3D original
- Replies: 2
- Views: 1160
Re: Double Airports: MAIW and P3D original
FTX Aus V2 (as will any FTX region) will include it's own mildly edited airports that will conflict with the airports added by Matrix. It's by far the best idea to disable those conflicts and continue using the Matrix versions as they have way more detail as well as parking for your military traffic ...
- 23 Aug 2019, 19:12
- Forum: MAIW Announcements
- Topic: Matrix reaches 90% conversion rate
- Replies: 2
- Views: 1427
Re: Matrix reaches 90% conversion rate
Amazing work by all involved. A huge thanks to all of you!
- 05 Aug 2019, 22:20
- Forum: MAIW Announcements
- Topic: 1,000,000 Downloads
- Replies: 14
- Views: 3529
Re: 1,000,000 Downloads
That's incredible guys! Well done and congrats to all of you!
- 17 Mar 2019, 20:38
- Forum: MAIW Matrix Support
- Topic: Parking Disaster at Hickam AFB
- Replies: 6
- Views: 1249
Re: Parking Disaster at Hickam AFB
+1 for learning how to use ADE, it's a fantastic program. Make the traffic park where "you" want, it's really as simple as that!
- 01 Mar 2019, 16:43
- Forum: General Military AI Discussion
- Topic: FSX-SE Transparency Issue
- Replies: 5
- Views: 912
Re: FSX-SE Transparency Issue
Any chance you are running with DX10 preview mode enabled?
- 16 Sep 2018, 16:57
- Forum: Tech Talk
- Topic: New computer, new problems
- Replies: 1
- Views: 766
Re: New computer, new problems
It's an age-old bug but so easy to work around.
- 23 Jan 2018, 21:16
- Forum: MAIW FSX/P3D Package Conversion
- Topic: New F16 FSX/P3d package missing [Radios] entry
- Replies: 0
- Views: 605
New F16 FSX/P3d package missing [Radios] entry
Just a heads up for those using P3d V4x, the F16's are missing a required aircraft.cfg entry for the [Radios]. Without this entry the aircraft won't takeoff among other things.
[Radios]
Audio.1 = 1
Com.1 = 1, 1
Com.2 = 1, 1
Nav.1 = 1, 1, 1
Nav.2 = 1, 1, 0
Adf.1 = 1
Transponder.1 = 1
Marker.1 = 1
[Radios]
Audio.1 = 1
Com.1 = 1, 1
Com.2 = 1, 1
Nav.1 = 1, 1, 1
Nav.2 = 1, 1, 0
Adf.1 = 1
Transponder.1 = 1
Marker.1 = 1
- 07 Jun 2016, 05:46
- Forum: Tech Talk
- Topic: Windows 10...... I HATE YOU!
- Replies: 26
- Views: 3435
Re: Windows 10...... I HATE YOU!
That's certainly quite the pickle.
As much of a pain that it would be, it seems that removing the HDD and plugging it into a PC to extract the needed data would be the simplest way to go. Is it a SATA HDD? How large? You could also look at it as a time to swap out the HDD with an SSD then do a ...
As much of a pain that it would be, it seems that removing the HDD and plugging it into a PC to extract the needed data would be the simplest way to go. Is it a SATA HDD? How large? You could also look at it as a time to swap out the HDD with an SSD then do a ...
- 17 Feb 2016, 17:43
- Forum: JYAI
- Topic: AI BlackHawk
- Replies: 500
- Views: 61648
Re: AI BlackHawk
This is awesome.. Thank you!
- 07 Feb 2016, 23:27
- Forum: General Projects
- Topic: RAF Lakenheath for FSX/P3D
- Replies: 189
- Views: 36577
Re: RAF Lakenheath for FSX/P3D
Wow oh wow! That looks stunning!
- 05 Feb 2016, 16:06
- Forum: AI Repaints
- Topic: Chinook HC6
- Replies: 10
- Views: 1338
Re: Chinook HC6
Wow, those look fantastic!