Search found 10 matches

by henrystreet
28 May 2017, 13:24
Forum: General Projects
Topic: Free to a good home
Replies: 2
Views: 1004

Re: Free to a good home

Greg,

Thanks for allowing me to "home" at MAIW.

Salut!
by henrystreet
18 May 2017, 00:22
Forum: General Projects
Topic: Free to a good home
Replies: 2
Views: 1004

Free to a good home

For a few years now, it's been my honor to provide a significant version of Naval Air Station Lemoore (KNLC) to the ESP family of flight simmers. It was a very big undertaking for a first-time scenery designer and took approximately 2 years of free time to accomplish.

I've come to know many ...
by henrystreet
28 Jan 2015, 02:25
Forum: General Military AI Discussion
Topic: Helo AI
Replies: 4
Views: 537

Re: Helo AI

This is great to hear. I have a couple of scenery projects in the pipeline for USNavy helos.
by henrystreet
23 Jan 2015, 23:55
Forum: General Military AI Discussion
Topic: Helo AI
Replies: 4
Views: 537

Helo AI

I'm slowly learning more about AI. There does not seem to be much (if any) helo AI. Is that because of demand or is there a technical limitation?

Thanks for helping out a noob.

Henry
by henrystreet
10 Jan 2015, 00:24
Forum: General Military AI Discussion
Topic: New NAS Lemoore
Replies: 29
Views: 2757

Re: New NAS Lemoore

Hi Guys

Speaking in the wind as I do not have it installed.

Aircraft that line up and do not take off, usually get onto the runway via a path that has no hold short or the hold short is too far from the runway edge.

Hope this helps.

John

Many of the hold shorts in real life are pretty far ...
by henrystreet
03 Jan 2015, 21:54
Forum: General Military AI Discussion
Topic: New NAS Lemoore
Replies: 29
Views: 2757

Re: New NAS Lemoore

mikewmac wrote: Hi Henry,

I just noticed the absence of that lighting in P3D at night yesterday, but haven't had time yet to pursue.
P3D does not support BGL based light effects. In the next version, they will be replaced with normal light effects.
by henrystreet
02 Jan 2015, 02:24
Forum: General Military AI Discussion
Topic: New NAS Lemoore
Replies: 29
Views: 2757

Re: New NAS Lemoore

I've now got Henry's NAS Scenery working in P3D v2.4 after resetting all the draw flags for the partially invisible taxiways and apron links with ADE 1.65. :D

The only negative so far is a large amount of obnoxious shimmering on all the poles on the aircraft shelters. :(

Unfortunately P3D, like ...
by henrystreet
28 Dec 2014, 12:34
Forum: General Military AI Discussion
Topic: New NAS Lemoore
Replies: 29
Views: 2757

Re: New NAS Lemoore

Victory103 wrote:Great shots Mike, got the news on 1.02, will test tonight.

henrystreet, BIG thanks from a MAIW supporter for going back in to get the AI to work!
Appreciate all the feedback and knowledge acquisition! Please don't hesitate to keep filling the bucket.
by henrystreet
27 Dec 2014, 14:34
Forum: General Military AI Discussion
Topic: New NAS Lemoore
Replies: 29
Views: 2757

Re: New NAS Lemoore

KNLC v1.02 available

Changelog
- Updated squadron parking designators to current assignments. Left a couple of rows as VA-195 for old times sake.
- Connected squadron parking spaces to taxiways.
- Disabled a couple of Bravo taxi segments that went thru the line shack area

Here is the link: http ...
by henrystreet
27 Dec 2014, 03:06
Forum: General Military AI Discussion
Topic: New NAS Lemoore
Replies: 29
Views: 2757

Re: New NAS Lemoore

Latest info for those that might be interested

http://www.sim-outhouse.com/sohforums/s ... ery!/page3