Well even after patch install ADE would still show ADE 1.79; it is just a .exe DOS installer does not change respective the version number.. The patch would be this file here:
https://www.fsdeveloper.com/forum/threads/patch-ade-1-78-9-from-32bit-to-64bit.453018/
But looking into it; it looks like ...
Search found 450 matches
- 18 Sep 2025, 12:03
- Forum: MAIW FSX/P3D Package Conversion
- Topic: How to convert MAIW packages to FSX/P3D?
- Replies: 64
- Views: 15953
- 17 Sep 2025, 11:03
- Forum: MAIW FSX/P3D Package Conversion
- Topic: How to convert MAIW packages to FSX/P3D?
- Replies: 64
- Views: 15953
Re: How to convert MAIW packages to FSX/P3D?
I am trying to connect my ADE with my P3Dv6, and I thought I had the right FSUIPC but apparently not. I have version v6.2.2 but it keeps telling me no.
Did you install the 64-bit patch for ADE? If so the FSUIPC ADE - P3d connection will no longer work... The 64-bit patch is not compatible with ...
- 16 Sep 2025, 19:57
- Forum: MAIW FSX/P3D Package Conversion
- Topic: How to convert MAIW packages to FSX/P3D?
- Replies: 64
- Views: 15953
Re: How to convert MAIW packages to FSX/P3D?
I looked that that object file briefly for Jorgen... It is a placement file only not an object library file... Since he is re-working the AFCAD his best bet would be to use the ADE File > Import .bgl function load the addon objects directly into the new AFCAD and re-export as two files (one AFCAD ...
- 15 Sep 2025, 22:35
- Forum: MAIW FSX/P3D Package Conversion
- Topic: How to convert MAIW packages to FSX/P3D?
- Replies: 64
- Views: 15953
Re: How to convert MAIW packages to FSX/P3D?
What are you giving on on Robert? What is your goal?
I wanted to see if I could make the Osan AB workable for P3D. I can see the AFCAD for FSX is visible but, the buildings from P3D show up and I was wondering how I can make them "disappear".
Which version of P3d are you using?
There is ...
- 08 Sep 2025, 13:55
- Forum: General Projects
- Topic: MDAI MiG 17
- Replies: 3
- Views: 432
Re: MDAI MiG 17
Thanks to all! I sent what I hope to be final release worthy models of the 17 to Dan a couple of days ago, once he is in agreement they will be uploaded to MAIW for all to have... I guess I will spill the beans now... more to come... I have already started work on the 19 / J6 series... But much like ...
- 29 Aug 2025, 23:26
- Forum: General Military AI Discussion
- Topic: MCAS Miramar
- Replies: 4
- Views: 533
Re: MCAS Miramar
Did you add it to the list in:
C:\ProgramData\Lockheed Martin\Prepar3D v5\airlines.cfg ?
C:\ProgramData\Lockheed Martin\Prepar3D v5\airlines.cfg ?
- 25 Aug 2025, 23:00
- Forum: Scenery Design
- Topic: FSX Scenery
- Replies: 1
- Views: 208
Re: FSX Scenery
For the most part yes... Just check and make sure there are no residual FS9 objects in the scenery; and that the field elevations are correct...
- 23 Aug 2025, 13:44
- Forum: Misc. Forum
- Topic: End of Life for MAIW?
- Replies: 44
- Views: 5135
Re: End of Life for MAIW?
Honestly, what I am surprised about, is that this topic / thread is still alive and being posted to...
- 23 Aug 2025, 00:34
- Forum: Misc. Forum
- Topic: End of Life for MAIW?
- Replies: 44
- Views: 5135
Re: End of Life for MAIW?
As always, it's just a matter of willpower. Everything else is just excuses. If it weren't like that, AIG wouldn't exist anymore. And instead, it's more spectacular than ever. MSFS2024 is mature, with SU3 the stability is fantastic. Have you really tried it or do you just read the posts of people ...
- 12 Aug 2025, 13:23
- Forum: General Military AI Discussion
- Topic: DPRK in FSX?
- Replies: 4
- Views: 554
Re: DPRK in FSX?
I know if you go to avsim and search "North Korea airport" some addon scenery pops up. For FS9 there are entire North Korea packages catch is to use them in FSX / P3d they would need to be converted and have elevations checked..
- 07 Aug 2025, 17:31
- Forum: General Projects
- Topic: MDAI MiG 15
- Replies: 17
- Views: 912
Re: MDAI MiG 15
Mig-15 package has been uploaded... Sorry it took me a few days... Real world stuff to deal with...
- 06 Jul 2025, 11:08
- Forum: General Projects
- Topic: My First Attempt At Something new
- Replies: 5
- Views: 490
Re: My First Attempt At Something new
Thanks! I did a combination of Blender to make and map the parts as well as add any hinge points if needed (collada .dae format)... Then MCX to add animations and export into P3d .mdl ... As for the most challenging part, I would have to say making the paint for it... followed by making and mapping ...
- 05 Jul 2025, 17:29
- Forum: General Projects
- Topic: My First Attempt At Something new
- Replies: 5
- Views: 490
My First Attempt At Something new
Just uploaded, and belated happy 4th! :
- 04 Jul 2025, 01:37
- Forum: General Military AI Discussion
- Topic: Where do I place the "label" in the CFG file
- Replies: 18
- Views: 1793
Re: Where do I place the "label" in the CFG file
So would love to help... But your question doesn't make sense... and or is way too vague...
1. What .cfg file
2. What are you trying to add / accomplish? You say a folder? As in an aircraft folder? Sim Objects folder? Scenery folder??? ect...
1. What .cfg file
2. What are you trying to add / accomplish? You say a folder? As in an aircraft folder? Sim Objects folder? Scenery folder??? ect...
- 25 Jun 2025, 16:23
- Forum: Scenery Design
- Topic: Anybody want more (simple) scenery?
- Replies: 77
- Views: 8475
Re: Anybody want more (simple) scenery?
Please do... I will be curious to see what may be coming... Also I would be curious to hear what other Chinese projects are in the fire? As I was considering some myself, but don't want to do overlapping / repeating work with someone else... Would rather focus my own efforts on filling gaps than re ...
- 25 Jun 2025, 11:48
- Forum: Scenery Design
- Topic: Anybody want more (simple) scenery?
- Replies: 77
- Views: 8475
Re: Anybody want more (simple) scenery?
Well would be nice if whomever is doing it would come forward with some previews ect... I was considering have a go at it myself but if someone else is already doing it I would be just as happy... as it will take me a ton of time and work for such a project...
- 24 Jun 2025, 23:54
- Forum: Scenery Design
- Topic: Anybody want more (simple) scenery?
- Replies: 77
- Views: 8475
Re: Anybody want more (simple) scenery?
Do you know something factual or is this just wild speculation....?
- 21 Jun 2025, 19:13
- Forum: Camo repaints ltd
- Topic: MAIW_WSMG F-16's
- Replies: 267
- Views: 18380
Re: MAIW_WSMG F-16's
No...
- 11 Jun 2025, 16:11
- Forum: JYAI
- Topic: Thoughts on the next project
- Replies: 599
- Views: 69122
Re: Thoughts on the next project
Bummer to hear it John although by any chance have you considered the technique I use of:
1. Make and map parts in blender and export to collada.dae format (common format to both blender and MCX)
2. Make paint kit / textures using GIMP
3. Import .dae parts to MCX for assembly, material properties ...
1. Make and map parts in blender and export to collada.dae format (common format to both blender and MCX)
2. Make paint kit / textures using GIMP
3. Import .dae parts to MCX for assembly, material properties ...
- 26 May 2025, 11:57
- Forum: JYAI
- Topic: JYAI HH-60W Jolly Green Giant II
- Replies: 55
- Views: 5383
Re: JYAI HH-60W Jolly Green Giant II
I don't see them either... Looking at the library the only recent uploads I see from you are the Grey Wolves...Thanks