John Young wrote:I can make that from my AI model Stewart. I assume it's for FS9.
How quickly do you want it?
John
Thanks John, that would be brilliant. No rush whatsoever, I'm just doing EGOV as a personal project, to be released as and when it's finished.............or I get fed up with it (whichever comes first)
I confirm it will be for FS9...............I notice someone else is working on an FSX version.
Stew
"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
I'll be in touch Stewart when I've done the model. If the "someone" doing the FSX version also wants the gate guard in FSX Native code, I can do that too. Just let me know.
John Young wrote:Thanks Stewart. I see from one of Matt's screen shots that he's already built the Hunter gate guard, so he won't need another one.
John
The FSX version they're doing looks really impressive. It was their thread which prompted me to try and at least put some kind of scenery on the base for FS9 users.................although I'll just be using stock libraries....................I know my limitations!!
Stew
"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
It was released by Birdman a little while ago as an interim stage:
It has a good AFCAD with plenty of parking. I've just installed it myself to see if there are any problems. I recorded a frame rate of 450 fps in the above shot. Stevo has also produced the RAF Mona satellite airfield to go with it.
Looks way better than anything I can come up with John. Cancel the request for a gate guard. Thanks for all your help - I'll take my construction crew back to India.
Stew
"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."