HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

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fishlips

HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

Hi Friends,

With so many helicopter jockey's getting about these days I thought it was time I developed a few missile ships with landing pads.
Developed mainly for Australian and Asian scenery, the six missile frigates of the Royal Australian Navy of the U.S Perry class.
They were made in FSDS 3.5.1 and 3.0 and have a low poly count and the whole fleet of six ships should barely be noticable on frame rates, perhaps a point or two depending on your system.
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The six ships in fleet will be available in the next week or two and will come as single, paired and triplet models. There may even be a few AI models that you can let loose about your coastline.
As they were developed for FS9 scenery, they don't have a hardened landing deck, yet to work that one out.
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by davidbernard »

Cool! I really like 'm.

Love to see more naval vessels as static objects for FS9. Still looking for some Russian ships to chase :lol:
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by MIKE JG »

Those look great, love those rusty textures!

You could always "harden" the deck with afcad files, especially if those are going to be static objects.
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by Victory103 »

Nice job, always welcome more ships to practice DLQ's on.
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by Joecoastie »

Not to hijack the topic, but here are a few shots of some scenery I made using ships from FS Shipyards along with some CH-46 doing some vertreps via flight plans made with Heli Traffic 2009.

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Service to my Country 9/61 - 2/03
US Navy - HS-3, VX-1, HS-7 (USS Intrepid, USS Wasp, USS Yorktown)
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

If there Alberto Garcia's FS9 ships from FS-Shipyard you may wish to know that they are extremely high poly intensive models. More than 8,500 poly's on his Perry class model alone. That's almost 8x larger than my ship and they look almost identical " base model wise" side by side.

As from last week, Alberto is now using my modelling techiques to upgrade all of his ships and I was happy to supply him with my FSDS source files and textures, so watch out for a great range of his ships in low poly.

Mark
fishlips

Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

Appearntly, G-max can produce harden decks that can be added to the model as an ez-scenery object. The problem is, I don't know how to use G-max.

Any takers out there up for a simple G-max hard deck.

Mark
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by Joecoastie »

fishlips wrote:. . . . . they are extremely high poly intensive models. More than 8,500 poly's on his Perry class model alone.
As from last week, Alberto is now using my modelling techiques to upgrade all of his ships and I was happy to supply him with my FSDS source files and textures, so watch out for a great range of his ships in low poly.

Mark
True, true. They were what was available back then. Out in the middle of the ocean they haven't really slowed my machine to where I can't enjoy watching the helos come and go. Mark, I an looking forward to your ships being released so I can "show the flag" in my virtual world.
A few more shots of the vertreps.

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US Navy - HS-3, VX-1, HS-7 (USS Intrepid, USS Wasp, USS Yorktown)
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by Firebird »

I know the guys at the Airfield Construction Group use GMAX but I don't know if anybody here does.

I will admit that I have not heard that GMAX can do this, but its not an everyday conversation piece. I believe that an afcad can do the trick although I seem to remember that it can raise the sea up to the afcad height so you might need to use the trick of two afcads one on top of the other. The first at sea level, a dummy one to level the sea, and the second at deck height for the aircraft Ops.

Can somebody else confirm that my memory is accurate?
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fishlips

Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

Hi Steve,

It would seem Loz has made a hard deck for Ship in our YBBN scenery that even I kniew nothing about or simply didn't pay any attention too so perhaps he can help here.
It's not a problem in FSX to make hard decks but of course FS9 is a bit more work in this regard.
I think a Lee Swordy AF2 afcad works fine on water and a AFX or ADE afcad is not needed here.

As this will be released as an ez-scenery object for all to use in there sceneries, they will need to make the afcad them self to suit the location where they place the ship/s.

Mark
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by davidbernard »

David 'Opa' Marshall wrote a tutorial about AFCAD hardening. That's afc-hard.zip at AVSIM & flightsim.com. I think it's all in there.

Regards,
Dave 'D-Rex' Bernard

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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

Hi David,

Thanks for that info, I'll go and have a look at it.

Mark
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

Oh, I forgot to mention that this ship is fairly easy to repaint the textures for other Navies around the world.

Many of the Aussie ships as seen above are now underwater reefs off various parts of the Australian coastline as dive sites. An Anzac class ship is in the making between my other projects so its a while away.

Mark
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by jagl04 »

It is great to see my ships there, Joecoastie. Really they are heavy, but used in the sea they don´t stop the frame rate. It is different when you try to use them in a harbour scenery. With the info exchanged with Mark I suppose they will be soon easier to manage.

I have sent a hardened deck created with Gmax to Mark today, so I suppose his wonderful ships will be soon available. This type of decks are easier to place than afcad files.

Here are some some sceenshots of other sceneries I created

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All my libraries are freely available at bvr.es.
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by Joecoastie »

Great pics! I'm going to look for the submarine and add it to my "fleet".

Joe
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Va National Guard - 229th Cbt Avn Co
US Coast Guard - E City CGAS, CGC Morro Bay, RTC Yorktown
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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

Some really great looking ships there Alberto. I really look forward to your low poly harbour versions once completed.

Thank you for the harden deck, it works a treat.

I have also made a few changes to my ships at the bow, as they looked a bit like a frieghter than the Perry class missile frigate.

They'll be ready for release real soon.
fishlips

Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

Ten ships are here in the Pic, as you can see there is almost no impact that will effect helo operations around them. I have my FS frame rate locked 25 frames due to only having a very average and aging PC and video card on a single core, so a duel core PC should eat these models a live.

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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by Garysb »

Jagl04

registered on the site to download some of your scenery and it says you have to register to download it
any clues?


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Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by Victory103 »

Great ships and love the attention to the lights as well, very helpful on dark moonless nights.
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fishlips

Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS

Post by fishlips »

The HMAS Sydney, Darwin and Newcastle are now avialable for download on Flightsim.com

They are ez-scenery objects so you are required to place them into your scenery using a program like Ez-Scenery or Instant Scenery, or a freeware version.

I have released them like this so the user has the choice as to where they should be located in the FS rather than me placing them willy-nilly. This will give the user full control of the scenery object placement.

Another package will be available soon which will include the full six Royal Australian Naval ships, Adelaide, Canberra, Sydney, Darwin, Melbourne and Newcastle.

And an AI version of these ships will follow that package so you can have them move about the coastline and see them turn up at different locations.

Mark
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