JAI P51D Mustang

Post and discuss what YOU are working on. This is the place to preview and/or discuss your modern day military AI projects.
User avatar
f4nutter
MAIW Developer
MAIW Developer
Posts: 2221
Joined: 01 Nov 2007, 16:00
Version: P3D
Location: EGDC
Contact:

JAI P51D Mustang

Post by f4nutter »

another JAI model this time its the P51 Mustang, again big thanks to magic mike and JAI. 10 paints of all different coloured P51's.
see link below.

Image
reconmercs
MAIW Veteran
MAIW Veteran
Posts: 2565
Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU

Re: JAI P51D Mustang

Post by reconmercs »

Cadillac of the sky 8)
User avatar
Victory103
Colonel
Colonel
Posts: 4075
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: JAI P51D Mustang

Post by Victory103 »

WOW, I can only the imagine the amount of repaint requests for the Stang!
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2377
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: JAI P51D Mustang

Post by bismarck »

WOW !!! :D
Image
User avatar
KevinJarvis
Lieutenant Colonel
Lieutenant Colonel
Posts: 920
Joined: 10 Jun 2007, 19:13
Version: FS9
Location: Jacksonville, Illinois, USA, Earth
Contact:

Re: JAI P51D Mustang

Post by KevinJarvis »

I have every Mustang available for FS9. And I've repainted a few of them too.

Now I'm off to Rickenbacker to simulate 'A Gathering of Mustangs and Legends'.

Thanks for this classic bird.
Kevin Jarvis

Image

Image
aerogator

Re: JAI P51D Mustang

Post by aerogator »

You're welcome. An early Christmas present! :D
User avatar
DaleRFU
Lieutenant Colonel
Lieutenant Colonel
Posts: 1463
Joined: 13 Mar 2009, 16:49
Version: MSFS
Location: EGNJ

Re: JAI P51D Mustang

Post by DaleRFU »

JAI thank you for creating this wounderful legendary aircraft. i hope that creating many more may continue for a long time :mrgreen:
Please visit my YouTube channel @ https://www.youtube.com/user/daledelboy
User avatar
Dave YVR ATC
Second Lieutenant
Second Lieutenant
Posts: 97
Joined: 07 Dec 2006, 04:53
Version: MSFS

Re: JAI P51D Mustang

Post by Dave YVR ATC »

Wow... What a sweet surprise! Thanks !
Windows11 Pro
Intel i7 13700K
32gb G.Skill DDR4/3200
RTX 4080
User avatar
KevinJarvis
Lieutenant Colonel
Lieutenant Colonel
Posts: 920
Joined: 10 Jun 2007, 19:13
Version: FS9
Location: Jacksonville, Illinois, USA, Earth
Contact:

Re: JAI P51D Mustang

Post by KevinJarvis »

Will there be a paintkit available to the public?
I need to get started...lol.
Kevin Jarvis

Image

Image
User avatar
f4nutter
MAIW Developer
MAIW Developer
Posts: 2221
Joined: 01 Nov 2007, 16:00
Version: P3D
Location: EGDC
Contact:

Re: JAI P51D Mustang

Post by f4nutter »

do you want the PSP file ?
User avatar
KevinJarvis
Lieutenant Colonel
Lieutenant Colonel
Posts: 920
Joined: 10 Jun 2007, 19:13
Version: FS9
Location: Jacksonville, Illinois, USA, Earth
Contact:

Re: JAI P51D Mustang

Post by KevinJarvis »

That will be fine Ray.
Thank you very much.

kjarvis001(at)gmail(dot)com
Kevin Jarvis

Image

Image
Felixthreeone
First Lieutenant
First Lieutenant
Posts: 161
Joined: 01 Mar 2007, 06:07
Version: FS9
Location: KNXX

Re: JAI P51D Mustang

Post by Felixthreeone »

Kevin...when you aredone hashing out the fp's for the gathering....pm me...I def will be interested in those if at all possible..
Matt

Image
User avatar
KevinJarvis
Lieutenant Colonel
Lieutenant Colonel
Posts: 920
Joined: 10 Jun 2007, 19:13
Version: FS9
Location: Jacksonville, Illinois, USA, Earth
Contact:

Re: JAI P51D Mustang

Post by KevinJarvis »

I've got all 10 birds flying in and out of Rickenbacker now.
I'll be adding new aircraft as they become available.

Flight plan text files are attached.

I also edited the MAIW AFCAD for KCLK so they have their own parking.

See my pic in the screenies forum.

Next...

I followed 3 different birds at they departed 2 minutes apart.
All of them had the gear down as they flew.
I caught up with them one at a time so I wouldn't think my presence would have anything to do with at least the first 2 as they had almost a 5 minute head start on me.

Anyone else seeing this?
Attachments
Mustangs.rar
(854 Bytes) Downloaded 86 times
Kevin Jarvis

Image

Image
aerogator

Re: JAI P51D Mustang

Post by aerogator »

Don't know whats going on with the gear, I've never seen that before. Are you using FSX?
User avatar
f4nutter
MAIW Developer
MAIW Developer
Posts: 2221
Joined: 01 Nov 2007, 16:00
Version: P3D
Location: EGDC
Contact:

Re: JAI P51D Mustang

Post by f4nutter »

all my mustangs go wheels up even on VFR ?
User avatar
BadPvtDan
MAIW Staff
MAIW Staff
Posts: 3790
Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:

Re: JAI P51D Mustang

Post by BadPvtDan »

Great job guys...all around. I am still waiting for the 109 to go with it. They go together like...bullets and guns.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2377
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: JAI P51D Mustang

Post by bismarck »

BadPvtDan wrote:Great job guys...all around. I am still waiting for the 109 to go with it. They go together like...bullets and guns.
Dan, in the mean time you can try this one. BF109-8.zip (from flightsim?...)
Even if it is not specifically for AI use, it has 6 LOD from 7080 polys to 62 and four texture.
I use it around my skies and I think it's a good model.

Ciao, Giorgio
Image
User avatar
KevinJarvis
Lieutenant Colonel
Lieutenant Colonel
Posts: 920
Joined: 10 Jun 2007, 19:13
Version: FS9
Location: Jacksonville, Illinois, USA, Earth
Contact:

Re: JAI P51D Mustang

Post by KevinJarvis »

aerogator wrote:Don't know whats going on with the gear, I've never seen that before. Are you using FSX?
Jake,
Sorry for lack of info...I'm using FS9.

I followed using a flyable aircraft which I know can lead to some funky things with AI.

I'll retry later using a different method.

all it all it's not a deal breaker for me.

I simply wanted them on the ground at Rickenbacker and I have that now.

Thanks for the hard work.
Kevin Jarvis

Image

Image
User avatar
BadPvtDan
MAIW Staff
MAIW Staff
Posts: 3790
Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:

Re: JAI P51D Mustang

Post by BadPvtDan »

bismarck wrote:
BadPvtDan wrote:Great job guys...all around. I am still waiting for the 109 to go with it. They go together like...bullets and guns.
Dan, in the mean time you can try this one. BF109-8.zip (from flightsim?...)
Even if it is not specifically for AI use, it has 6 LOD from 7080 polys to 62 and four texture.
I use it around my skies and I think it's a good model.

Ciao, Giorgio
Thanks Girogio. I don't play FS anymore but I DO love to see the screenies you guys post...plus I like giving the modelers a hard time :)
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
merlin101
Major
Major
Posts: 465
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

Re: JAI P51D Mustang

Post by merlin101 »

Great add-on, do I spy a P47 to Ray?
Dave
Post Reply