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Re: Support for MAIW Packages in FSX

Posted: 30 Apr 2011, 07:53
by CelticWarrior
It's something I noticed as well, but couldn't be sure as I don't have FS9 to compare and it was so long ago that I last worked in FS9.

I'll go and have a look in the ACG forums to see if there's something there as well.

Re: Support for MAIW Packages in FSX

Posted: 30 Apr 2011, 21:18
by Victory103
Thanks, I'll start researching as well, just wanted to make sure it wasn't me, I have yet to really mod my FSX.cfg or even tweak my FSX-A set up.

Checked on my older laptop with FS9 and KSZL V2 and can pan from one end of the ramp to the other and all T-38/B2/A10 are LOD1.

Newby???

Posted: 12 May 2011, 21:01
by steveyb
:D Hi gents, just installed the Tornado GR4 package into FSX ...I am mainly concerned with justflights ACG Marham base which I spend most of the time at..finally got loads of tornados to show up parked at various places at this base...are they meant to be active and taxi/take-off and come back, etc ....they are just static at present...I have three Cessnas though, doing circuits......I have ultimate traffic 2 disabled, I wondering why I am seeing these Cessnas :? I converted these traffics files from presumably FS9 format to FSX which came with the package and placed them in Scenery/world/scenery folder:

Traffic_MAIW_2sqn_RAF_Tornado_GR4_F.......BGL File
Traffic_MAIW_9sqn_RAF_Tornado_GR4........ BGL File
Traffic_MAIW_12sqn_RAF_Tornado_GR4 ..... BGL File
.......and so on, there are 10 in all.

Hope you can assist....many thanks Steve

Post moved to FSX support thread. - Greg

Planes don't show up in Win 7

Posted: 21 May 2011, 21:27
by bolingbrokejq
I am reposting this to the FSX area as I think I was requested to do.

I've searched several places but haven't found an answer to this exact problem. None of the MAIW packages ac show up after shift to a different machine and using Win 7 64 bit. I copied everything from the old machine/ Vista installation into the new Win 7 , and made the scenery changes for the airports using the click sequence to install them in scenery. The scenery files do show up. I ran FSX in old installation . I did use all fs9 .bgl files in my older set up and even though I ran FSX/Acceleration, everything worked fine. All traffic files in new setup are fs9. Everything else runs fine in Win 7, in fact better than in Vista. Can anyone suggest ways to correct this problem? Thanks a lot.

Jack

Presario CQ-61, AMG Athelon II Dual core M300x64. Video ATI Mobility Radon HD 4200, Win 7 Home Premium, 3,2 G RAM. Samsund 22" flat panel monitor.

Re: Support for MAIW Packages in FSX

Posted: 22 May 2011, 08:04
by Firebird
A Canadian Blenheim eh? Don't see many of them around.

Normally I would be happy to wade in here but NOT having either Win7 nor FSX I am somewhat limited. The only thing I can think of is a UAC problem.
Who can step forward and help the gent?

Re: Support for MAIW Packages in FSX

Posted: 24 May 2011, 20:23
by Victory103
Anyone having issues with NAS Lemoore parking? All the jets are showing, just don't seem to be parking in their respective squadron slots, ie in front of squadron hangars. Using the updated AFCAD with the extended excludes to prevent the scrubs on the ramp, otherwise no changes from Special Use Mentors V2.

French rafales: how to get the CDG carrier working in FSX.

Posted: 30 May 2011, 16:01
by f16jockey
Dunno if I'm the only one, but with me the orignal R91 CDG carrier scenery (French Rafales package) causes a real nice CTD in FSX.

This is how I solved it.
a) get the FSX version of the carrier over here http://joel.maillot.free.fr/index.html and install it as instructed (auto-installer).
b) take the model file veh_pan_cdg_r91_v1.0.mdl and copy it into a temp work folder
c) in same folder, run this piece of XML-code through BGLCOMP (see SDK for further instructions)

Code: Select all

<FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="bglcomp.xsd">
   <SceneryObject 
      lat="48.2372367833" 
      lon="-4.7927741667"
      alt="0.0M" altitudeIsAgl="FALSE" pitch="0" bank="0" heading="0" imageComplexity="NORMAL">
      <LibraryObject name="{416b3861-48b1-4563-b9da-388beb7d07df}" scale="1.00"></LibraryObject>
   </SceneryObject>
   <ModelData sourceFile="veh_pan_cdg_r91_v1.0.mdl" fileOffset="0"></ModelData>
</FSData>
d) put the resulting BGL in the P.A.N CDG R91\scenery folder
e) in that same P.A.N CDG R91\scenery folder, delete (or move) all BGL-files starting with PAN CDG_
f) copy all textures from the newly installed CDG texture folder [FSX]\Simobjects\Boats\Veh_PAN_CDG_R91_V1.0\texture to the P.A.N CDG R91\texture folder. Overwrite when prompted.

Hope this can be of some use.
Wim

Re: Support for MAIW Packages in FSX

Posted: 04 Jun 2011, 14:09
by Philippe
that worked for me ! thanks a lot for your help

Re: Support for MAIW Packages in FSX

Posted: 09 Jun 2011, 03:49
by oldpropfan
Thank you, Wim. Took me awhile to figure out it was the carrier causing my CTD, by process of elimination I finally deleted it, kept the nice airbases and AI. Don't know enough in depth about FSX to try a fix involving more than texture or afcad issues so I'm really glad someone tackled this.

One question, there is a sp2 update for the FSX carrier model, do I need to use that as I'm running FSX/Accel?

Thanks for your help,

Al

Re: Support for MAIW Packages in FSX

Posted: 12 Jun 2011, 11:17
by tango234
That would be a very good idea.

Re: Support for MAIW Packages in FSX

Posted: 16 Jun 2011, 17:02
by AeriFSX
HOW do you get these FS9 things to work in FSX. I would appreciate detailed steps. As detailed as possible..... Thanks.... Oh and if they could fly in and out of and around military bases it would be better to...... HOW DO I DO ALL THAT??????

French Rafales & FSX CDG carrier.

Posted: 17 Jun 2011, 08:47
by f16jockey
Almost have the carrier working completely now (see above fix).
Also had to raise the afcad by 1/2 a feet or so, now enabling correct AI aircraft landings (aircraft dissapeared on landing before that "fix").
Launches also work OK.

Only thing which doesn't work, is me getting a CTD when the Rafales taxi back to their parking spot on the carrier.
So they land, taxi back to the holding point on the deck, have some chitchat with ATC, get assigned a spot, "consider" taxiing to the spot, then CTD.

Anyone having this minor issue ?

Wim

Re: Support for MAIW Packages in FSX

Posted: 18 Jun 2011, 19:18
by CelticWarrior
AeriFSX wrote:HOW do you get these FS9 things to work in FSX. I would appreciate detailed steps. As detailed as possible..... Thanks.... Oh and if they could fly in and out of and around military bases it would be better to...... HOW DO I DO ALL THAT??????
MOD Edit: Now now, Cary..... :smt018

Re: Support for MAIW Packages in FSX

Posted: 18 Jun 2011, 19:28
by campbeme
AeriFSX wrote:HOW do you get these FS9 things to work in FSX. I would appreciate detailed steps. As detailed as possible..... Thanks.... Oh and if they could fly in and out of and around military bases it would be better to...... HOW DO I DO ALL THAT??????
Pretend this thread is a book, and start at page 1. That should sort you out me thinks.

Mark

Re: Support for MAIW Packages in FSX

Posted: 18 Jun 2011, 19:35
by Greg
campbeme wrote:
AeriFSX wrote:HOW do you get these FS9 things to work in FSX. I would appreciate detailed steps. As detailed as possible..... Thanks.... Oh and if they could fly in and out of and around military bases it would be better to...... HOW DO I DO ALL THAT??????
Pretend this thread is a book, and start at page 1. That should sort you out me thinks.

Mark
Also, start reading this thread.

Re: Support for MAIW Packages in FSX

Posted: 23 Jun 2011, 16:11
by Victory103
Finally got the long awaited NAS Pax River installed. I removed some older excludes for KNHK thinking I would not need them now with the new scenery. No issues with install, got rid of all VTPP/VTPX and FS9 tree files, only now I have autogen trees on most ramps. Wanted to see if the older excludes needed to be reinstalled or anyone has a quick fix, still getting to know ADE9X and setting the exclude areas.

Also, the scenery is great and spread out, but I seem to have custom buildings without any ground texture from the AFD file (no cement/asphault walkways, roads), is this normal?
How are you guys dealing with the FS9 scenery fencelines, leaving them out like the trees?

Re: Support for MAIW Packages in FSX

Posted: 23 Jun 2011, 17:54
by BadPvtDan
I thought normal excludes didn't work on that stuff.

Re: Support for MAIW Packages in FSX

Posted: 26 Jun 2011, 19:15
by steveyb
Hi all, what sort of frame rates does one expect from Lemoore, I have Megascenery X..which should boost fps slightly..when I am parked at stand 10 facing away from the airfield pointing east,I get 120 fps!..but then when I turn round to face the airfield. OH MY GOD!....I see 7fps....didn"t know it could go that low. This is with 10% AI.
System Specs : q6600 at 3.2ghz , Nvidia 285GTX , corsair 4gig RAM...etc........yesterday I took off from Edwards AFB heading, NNW , no particular route , just admiring megascenery x , experiencing an average 70 fps at FL100, when suddenly I thought I hit a brick wall, I wondered what was going on, then when I looked down, I just happened to be over Lemoore with approx 12 fps and the jitters......................Help anyone?

steve

Re: Support for MAIW Packages in FSX

Posted: 26 Jun 2011, 21:33
by BadPvtDan
Everyone's machine will be different, Steve, so their results may not match yours. The only thing that really matters for FS9 on your machine is the 3.2 processor. That's not terrible but there's a lot of room for improvement.

I don't have that pack installed but check and see if there are any libraries you could do without such as cars or trees.

Re: Support for MAIW Packages in FSX

Posted: 27 Jun 2011, 10:34
by Victory103
Running 80% traffic with no cars/boats. I see a drop around NLC, but nothing like your issues. What do you get with Megascenery off?

Anyone have a down and dirty tutorial for ADE9x to add excludes, these trees on the Pax River ramp have to go.