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Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 01 Feb 2013, 21:55
by MIKE JG
Joseph29 wrote:
MIKE JG wrote:Why not just make a quick flight plan for it?
I don't know how to make flightplans.
How long have you been hanging around here?? :mrgreen: I kid!

Standby, I'll get you a new set of flight plans that includes that one.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 01 Feb 2013, 22:10
by MIKE JG
Here you go. Has the aircraft doing VFR touch and goes at Grand Rapids, Madison, and Peoria with a round trip down to Pope AAF and back.

Install this file into: Flight Simulator 9/Scenery/World/Scenery folder
Traffic_MAIW_GLANG1.zip
This file adds a missing KC-135R of the Wisconsin ANG unit based at KMKE.
(181.91 KiB) Downloaded 94 times

Allow it to overwrite the old file.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 02 Feb 2013, 11:39
by Joseph29
Just wanted to say thank you very much for the plans.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 29 Nov 2013, 21:15
by astroavion
Just wondering where the aircraft are for KTOL. I installed both GLANG packages and could not find any KTOL AFCADs with the packages, so I installed a KTOL AFCAD, yet no aircraft from the 180th FW are showing up. Thanks.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 30 Nov 2013, 09:39
by campbeme
astroavion wrote:Just wondering where the aircraft are for KTOL. I installed both GLANG packages and could not find any KTOL AFCADs with the packages, so I installed a KTOL AFCAD, yet no aircraft from the 180th FW are showing up. Thanks.
I'm trying to remember if the 180th was removed from version 2. I need to check this.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 30 Nov 2013, 10:55
by bismarck
180th and KTOL are not mentioned in the readme...

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 30 Nov 2013, 10:57
by campbeme
bismarck wrote:180th and KTOL are not mentioned in the readme...
Thanks Giorgio, for answering this.

So astroavion, they are not included in the package.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 30 Nov 2013, 20:53
by MIKE JG
I was planning on covering them separately at some point. Don't hold your breath.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 30 Nov 2013, 22:04
by astroavion
Ok, thanks a lot for your responses.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 01 Dec 2013, 00:24
by MIKE JG
There are repaints and models from the original Ohio military ANG project that I did years ago. Combine those with the excellent freeware scenery that is available for KTOL and you'll have a nice little setup. Somewhere here you should be able to find the link to the afcad file that will work with that excellent scenery.

Search "Toledo" here and that should get you started.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 01 Dec 2013, 17:23
by Victory103
Following the thread and just for giggles looked over my install and have them listed in v1 as mentioned, but for some reason during my switch over to FSX and the install of v2, I guess I completely left them out, not even the textures in the HTAI F16 GLANG 1 folder. I remember having them in the sim at one point. Showing them still active and not BRAC'd yet.

Still got the FP's from V1, does anyone mind posting up the colorful paints for the 180th FW?

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 03 Dec 2013, 22:23
by COA732
I'm having a weird night texture issue with KWRI ( I forget what package it was in, possibly one of the GLANG's?) Anyone know how to fix this?
Image
Image

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 04 Dec 2013, 07:37
by Firebird
Firstly can you confirm that you are using FS9.

Looking from that top down view leads me to think that you haven't got the required effect texture installed. It might be worth checking that out.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 04 Dec 2013, 16:03
by campbeme
Without a doubt that's a missing effect texture.

Re: Great Lakes ANG Part 1 Version 2 Support Thread

Posted: 04 Dec 2013, 16:47
by COA732
The funny thing is, it was working fine the other day when I landed. I saved and turned the FS off. When I returned to continue, this started happening. The only thing I can think of is that I loaded the Oceana Scenery in between so something may have happened there (I don't remember deleting or overwriting any effects textures). BTW I'm using FS9.