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Posted: 06 Jun 2007, 18:33
by RipPipPip
Again great stuff here!
Weescotty wrote:...Wanted to add the prop covers, but you can't guarentee the prop always stops in the same place...
You may try another 'static' propeller part, driven by a nav light visibilty condition (the condition does work for a turboprop, which T-6 is).

Posted: 06 Jun 2007, 19:17
by aerogator
Looks great Kev!! That prop is really good. Hope I can get the P-3's props to look like that.

Thanks Rip for the tut. I'll read this as soon as possible. My main problem has always been: I don't know enough to understand the lingo so it takes me a while to figure things out. (so far the P-3's gestation period has been 9 months!) :roll:

Posted: 06 Jun 2007, 19:24
by ronniegj
OMG!!! :oops: Saw this thread and creamed my jeans.

Big sloppy wet kiss to you Kev.

Ron

Posted: 06 Jun 2007, 19:29
by VulcanDriver
Beautiful :D

One question. Is it possible to remove the pilots when the a/c is parked?

John

Posted: 06 Jun 2007, 19:55
by Weescotty
VulcanDriver wrote:Beautiful :D

One question. Is it possible to remove the pilots when the a/c is parked?

John
They will be, just not got round to it......yet.

Posted: 06 Jun 2007, 20:01
by VulcanDriver
Hi Kev

Thought you would do that :D

John

Posted: 06 Jun 2007, 20:25
by Psuls
Weescotty wrote:
PSULS - If you give me the RGB values for the blue you used I'll match them up.
Kev

Dan made all the repaints in fact - I am no good at all in painting

but anyway, the RGB code for the blue is 0,0,16 - almost black
Alpha channel is 221 for R,G and B


Cheers

Posted: 07 Jun 2007, 00:00
by MIKE JG
What a great addition that will be to the UPT bases.

Posted: 07 Jun 2007, 03:21
by Weescotty
OK thats it for tonight -
Color matched to the T-37
Fully alpha channelled
Re-did some of the markings

Posted: 07 Jun 2007, 03:30
by MIKE JG
sweet........

Posted: 07 Jun 2007, 11:36
by Psuls
Very nice :D

Posted: 07 Jun 2007, 16:33
by Weescotty
Todays changes / updates

Added the extra canopy frame that the T-6 has and the PC-9 doesn't.

Added appropriate T-6A aerials

Added front wheel cover

Anim changes - Canopy opens on aircraft active, closes on beacons on, pilots visors close strobes on.
Pilots now only appear when aircraft active.

To do -
Find decent pic of main uncarriage so I can texture them.
Add chocks, had forgotten about them!!!!

Posted: 07 Jun 2007, 17:41
by scottr5213
Hope this helps you out some.

Image[/url]

Posted: 07 Jun 2007, 18:33
by CrazyDunc
looks awesome Kev

Dunc

Posted: 07 Jun 2007, 19:49
by VulcanDriver
Here's an Irish Air Corp PC-9s showing the U/C

John

Posted: 07 Jun 2007, 21:29
by Weescotty
Those worked nicely, thanks.

Special treat -

Nightime cockpit displays :)

Posted: 07 Jun 2007, 21:48
by VulcanDriver
Kev you are excelling yourself, ruddy lovely.

John

Posted: 24 Jun 2007, 06:11
by flyPWM
WOW! :shock:

Posted: 27 Jun 2007, 17:59
by Chris
My personal opinon is that this aircraft is one of the greatest AI designs I ever saw. As I'm addicted to detail even with AI, I would say that the shape as also the textures appearance is fantastic. I can't wait... :D

Also I'm thinking that, if fully combatible now or in the future, this aircraft will show very nice within FSX too. Quite important, thinking onwards.

Thanks Weescotty for the wonderful bird! 8)

Chris

Posted: 28 Jun 2007, 20:40
by Greg
Keep it going Kev ! That will be another great addition to military AI.
VulcanDriver wrote:Here's an Irish Air Corp PC-9s showing the U/C

John
Just noticed now that picture was taken at my base EBBE Beauvechain last year 8)