Re: Quo vadis, MAIW?
Posted: 10 Jul 2015, 13:32
+1
Here are some facts worth contemplating (source "FlightSim.com") (correct on 10th July, 2015)
FS2004 Early Aircraft.....1049......................FS2004 Warbirds.....1958.................FS2004 Modern Military.....7180
FSX Early Aircraft...........329......................FSX Warbirds...........930.................FSX Modern Military.........2587
FS2004 AI Flight Plans.....7436...................FS2004 Other Aircraft.....784.............FS2004 Scenery.....7398
FSX AI Flight Plans...........124...................FSX Other Aircraft..........448.............FSX/P3D Scenery....4494
The numbers speak for themselves.
Furthermore, with the resumption of the "commercial" Flight Simulator series, this flightsimming hobby is now at a Crossroads:
TWO versions are fighting for supremacy....
P3D by Lockheed Martin vs FSX-SE by DoveTail Games.
Just to keep pace with EACH "new" simulator,
one has to virtually relinquish all his addons, aircraft, tools etc. (freeware and payware)
one has to take months to tweak, re-install, download aircraft, scenery etc.
payware scenery has to be re-purchased...for the "same" aircraft, airports etc.
and familiar tools/utilties are rendered useless (with substitutes for them unavailable, in some cases)
Some simmers will move on from FSX to FSX-SE (that's the trend...)
Some simmers will move on from FSX to P3D (many are there already!!)
So what sim is MAIW going to opt for: FSX...FSX-SE...P3D(v2, v2.5....v???)
At this rate, we will be moving from sim to sim (always the most modern one)
and this chasing-after-the-latest-sim will basically limit the time we spend adding aircraft, scenery and AI to it,
because the "next" sim will show up in a year or two...
We have stuck to FS9 for Nine Whole Years...and MAIW has been able to achieve such excellence and abundance of packages precisely because all of us stuck to one sim.
Is there any solution?
Well, there is one that comes to mind...that would cater for the interests of all simmers (FS9, FSX, P3D and FSX-SE).
How is that possible??
Contemplate this for a moment...
MAIW can maintain FS9 as the BASE simulation for all packages.
This means MAIW keeps releasing new packages for FS9...initially.
However, any member (staff, registered member) who wishes to convert some package to "his" prefererred sim (FSX, P3D, FSX-SE etc.) would be encouraged to share his "converted" package with others. IN effect, he makes his converted MAIW package available for download to all simmers (just as all FS9 MAIW packages have been).
As a result,
FS9 simmers would still enjoy "new" MAIW packages.
FSX simmers would start to enjoy "all" the new MAIW packages,
P3D simmers....likewise.
FSX-SE simmers....likewise.
Isn't it simpler to keep designing/creating new packages for FS9,
and then converting these same packages to other sims (FSX, P3D, FSX-SE) by volunteers who have decided to do so for their own personal use, anyway?
Here are some facts worth contemplating (source "FlightSim.com") (correct on 10th July, 2015)
FS2004 Early Aircraft.....1049......................FS2004 Warbirds.....1958.................FS2004 Modern Military.....7180
FSX Early Aircraft...........329......................FSX Warbirds...........930.................FSX Modern Military.........2587
FS2004 AI Flight Plans.....7436...................FS2004 Other Aircraft.....784.............FS2004 Scenery.....7398
FSX AI Flight Plans...........124...................FSX Other Aircraft..........448.............FSX/P3D Scenery....4494
The numbers speak for themselves.
Furthermore, with the resumption of the "commercial" Flight Simulator series, this flightsimming hobby is now at a Crossroads:
TWO versions are fighting for supremacy....
P3D by Lockheed Martin vs FSX-SE by DoveTail Games.
Just to keep pace with EACH "new" simulator,
one has to virtually relinquish all his addons, aircraft, tools etc. (freeware and payware)
one has to take months to tweak, re-install, download aircraft, scenery etc.
payware scenery has to be re-purchased...for the "same" aircraft, airports etc.
and familiar tools/utilties are rendered useless (with substitutes for them unavailable, in some cases)
Some simmers will move on from FSX to FSX-SE (that's the trend...)
Some simmers will move on from FSX to P3D (many are there already!!)
So what sim is MAIW going to opt for: FSX...FSX-SE...P3D(v2, v2.5....v???)
At this rate, we will be moving from sim to sim (always the most modern one)
and this chasing-after-the-latest-sim will basically limit the time we spend adding aircraft, scenery and AI to it,
because the "next" sim will show up in a year or two...
We have stuck to FS9 for Nine Whole Years...and MAIW has been able to achieve such excellence and abundance of packages precisely because all of us stuck to one sim.
Is there any solution?
Well, there is one that comes to mind...that would cater for the interests of all simmers (FS9, FSX, P3D and FSX-SE).
How is that possible??
Contemplate this for a moment...
MAIW can maintain FS9 as the BASE simulation for all packages.
This means MAIW keeps releasing new packages for FS9...initially.
However, any member (staff, registered member) who wishes to convert some package to "his" prefererred sim (FSX, P3D, FSX-SE etc.) would be encouraged to share his "converted" package with others. IN effect, he makes his converted MAIW package available for download to all simmers (just as all FS9 MAIW packages have been).
As a result,
FS9 simmers would still enjoy "new" MAIW packages.
FSX simmers would start to enjoy "all" the new MAIW packages,
P3D simmers....likewise.
FSX-SE simmers....likewise.
Isn't it simpler to keep designing/creating new packages for FS9,
and then converting these same packages to other sims (FSX, P3D, FSX-SE) by volunteers who have decided to do so for their own personal use, anyway?