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Re: ModelConverterX - please read

Posted: 15 Feb 2025, 18:42
by Firebird
If you used Everything and it has been saved then Everything will show you where it is as you are typing the search in.

If it doesn't find it then it wasn't created so my guess is that there is a problem creating it which doesn't show in the log.
So to prove this I would open Everything search on 'lib_Fence_CLW' and then sort by date modified so that the new creation will appear at the top.

Then leaving the window open go and try to create it again MCX. As you try to save it watch the Everything window to see for any new files created. My guess is that it doesn't create the file. The first thing to check is that you have the correct FSX exes defined in your Options, especially for the BGLWriter section.

Re: ModelConverterX - please read

Posted: 15 Feb 2025, 22:03
by gavinc
If you are truly using ag_tree_lib (FSX) as the output file name it could be that MCX just can not create the file


try using ag_tree_lib_FSX as the file name and see what happens

Re: ModelConverterX - please read

Posted: 15 Feb 2025, 23:31
by pslinger
Found the problem. ModelConverterX was pointing to the wrong .exe file in the BGL Compiler SDK folder. ModelConverterX was pointing to BGLScan.exe instead of BGLComp.exe. Once I made the change to BGLComp.exe everything is working fine. I have no idea how that got messed up. Thanks for the help, much appreciated.

Paul