P-3, Revisited
- Makadocias
- Captain
- Posts: 385
- Joined: 12 Aug 2006, 09:41
- Version: FS9
- Location: Alkmaar, EHAM @work
- Contact:
It's getting better all the time!
Great work!

Great work!
Check out my pic's at
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
I see some open doors and a ladder here: http://www.airliners.net/open.file/1149547/L/ and
here: http://www.airliners.net/open.file/1142816/L/
here: http://www.airliners.net/open.file/1142816/L/

"For a few FPS more"

Rysiek Winawer

Rysiek Winawer
- VulcanDriver
- MAIW Staff
- Posts: 4575
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
And if we had an AI Nimrod we could reproduce the last photo. Sigh....RipPipPip wrote:I see some open doors and a ladder here: http://www.airliners.net/open.file/1149547/L/ and
here: http://www.airliners.net/open.file/1142816/L/
John
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
Hey guys, a couple of questions. First, does anyone know how to speed up an idling prop. Mine turn very slowly and others I've seen are faster.
Second, I cannot get my main gear doors to operate. When I compile, I get an error message saying a 'trigger'was not found for them. The nose gear doors work fine. What's going on?
Second, I cannot get my main gear doors to operate. When I compile, I get an error message saying a 'trigger'was not found for them. The nose gear doors work fine. What's going on?

-
- Second Lieutenant
- Posts: 68
- Joined: 16 Aug 2006, 05:43
Very rarely open bomb bay doors...RipPipPip wrote:I see some open doors and a ladder here: http://www.airliners.net/open.file/1149547/L/ and
here: http://www.airliners.net/open.file/1142816/L/
Most ordnance we are tasked to carry anymore is the Harpoon, SLAM, SLAM-ER, and Maverick... So bombbay for the most part is only used for luggage.
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
That's why.aerogator wrote:Check the name ...I assume you mean the naming convention for animated parts. Thanks, I'll try that. I have them named something other than l_gear...
"Stock animation" works just like our different "custom animations" - you should use exact [front]name of a part, to have an associated code work.
"For a few FPS more"

Rysiek Winawer

Rysiek Winawer
New and much improved version. Redid cockpit windows, redid nos 2 and 3 nacelle's to move main gear back where it should be and deepen gear bays, redid MAD boom and adjacent tail and fin. Whew
. Mike, sorry about the main gear locations; I had those too far forward but it still acts crazy in the sim: tail heavy on the ground.
Anyone know about speeding up idling props?
We're getting there. Thanks for all of the feedback.

Anyone know about speeding up idling props?
We're getting there. Thanks for all of the feedback.
- Attachments
-
- P-3_27.jpg (19.03 KiB) Viewed 959 times
-
- P-3_24.jpg (8.83 KiB) Viewed 959 times
Jake,aerogator wrote:New and much improved version. Redid cockpit windows, redid nos 2 and 3 nacelle's to move main gear back where it should be and deepen gear bays, redid MAD boom and adjacent tail and fin. Whew. Mike, sorry about the main gear locations; I had those too far forward but it still acts crazy in the sim: tail heavy on the ground.
Anyone know about speeding up idling props?
We're getting there. Thanks for all of the feedback.
I was able to speed up the idling props some through a change in the JBAI P-3C FDE that I am doing for you. It isn't a perfect solution, but it does improve the situation. I have received your latest model and will check it out later today.
Mike
I had to post a couple of shots. "Majic Mike's" FDE has got it flying now
. still working on the top cockpit windows and the nose gear doors look a little big. Many other small things and of course, no textures 
BTW Mike, I haven't seen any rough landings. May be because I added the gear compression feature
.


BTW Mike, I haven't seen any rough landings. May be because I added the gear compression feature

- Attachments
-
- P-3_36.jpg (52 KiB) Viewed 852 times
-
- P-3_31.jpg (37.2 KiB) Viewed 852 times
-
- MAIW Veteran
- Posts: 2565
- Joined: 11 Aug 2006, 19:55
- Version: FS9
- Location: KRDU