Page 2 of 4

Re: Eielson WIP

Posted: 09 Dec 2010, 12:24
by james84
Thanks!

Re: Eielson WIP

Posted: 09 Dec 2010, 14:32
by MIKE JG
That reminds me, I need to do an SB tute on adding textured lines and land class.

/Adds to the "to do" list around here.

Re: Eielson WIP

Posted: 09 Dec 2010, 16:59
by hawk_sh
james84 wrote:Ok, I'll try. Hartwig, is SBuilder the program you use to make backgrounds?
Correct.

Re: Eielson WIP

Posted: 18 Dec 2010, 14:19
by james84
Today's update... :smt002
I finally discovered that there are 196 objects in the ABO library instead of 120... :mrgreen:

Re: Eielson WIP

Posted: 19 Jan 2011, 15:26
by merlin101
James, this still being worked on or is it finished?
Dave

Re: Eielson WIP

Posted: 19 Jan 2011, 18:43
by james84
Still in the works, Dave... I need to add the remaining objects, but it should already be functional.
I'll post another bgl for you to d/l as soon as I update it!

Re: Eielson WIP

Posted: 20 Jan 2011, 17:37
by merlin101
Great, will the 'aggressors' be in their shelters?
Dave

Re: Eielson WIP

Posted: 20 Jan 2011, 20:47
by james84
No, unfortunately I could'nt find any open shelter, so they'll be sitting on the tarmac! :mrgreen:
(unless somebody feels like making open ones)

Re: Eielson WIP

Posted: 21 Feb 2011, 22:52
by james84
Gentlemen, I rstarted working on this project after a long break.
I'm adding other objects and hopefully the scenery will be released in the next few days.
Not much progress to show you, but tomorrow evening I'll post an update in order for you to give me some feedback.

Re: Eielson WIP

Posted: 21 Feb 2011, 23:50
by shaggy22
:smt003

Re: Eielson WIP

Posted: 22 Feb 2011, 21:46
by james84
As promised... :mrgreen:
I also added the small lakes areound the base! Sorry if it's a bit messy but it will look better in the next few days!
Unfortunately I didn't find objects that were more suitable nor learned to make some, so I kept on using the objects featured in MAIW libraries.
Please post your feedback!

Re: Eielson WIP

Posted: 24 Feb 2011, 19:33
by merlin101
Looks fine James, bigger base than what I thought!
Dave

Re: Eielson WIP

Posted: 24 Feb 2011, 20:26
by james84
Thanks Dave!
I just wish I were able to make dedicated objects!

Re: Eielson WIP

Posted: 24 Feb 2011, 22:24
by regan123
HI James84,

Fantastic looking scenery. I noticed that the MAIW AF2 file had a lot more parking in. Is that no longer in use?

Re: Eielson WIP

Posted: 25 Feb 2011, 08:17
by james84
regan123 wrote:HI James84,

Fantastic looking scenery. I noticed that the MAIW AF2 file had a lot more parking in. Is that no longer in use?
Thank you Regan!
The parkings are missing as I still have to add them! They will host the Aggressors like in the Afcad provided in the MAIW package.

Re: Eielson WIP

Posted: 25 Feb 2011, 11:10
by regan123
james84 wrote: The parkings are missing as I still have to add them! They will host the Aggressors like in the Afcad provided in the MAIW package.
Excellent. ADE is such a good tool, but the problem is, it now means there is always too easy to go back and tweak one last thing - constantly. :)

Re: Eielson WIP

Posted: 26 Feb 2011, 18:05
by james84
Almost there... :mrgreen:
A few details are missing, but I added the remainig parkings, removed the sparse objects and managed to make a landclass file (first time I use SBuilder so apologize me if it's not as good as Hartwig's works).
I think you can already start using it, the most of the job is done!
The parking codes are the ones used in the MAIW package.

Re: Eielson WIP

Posted: 27 Feb 2011, 12:30
by pepe06
Fantastic work! I've tried and looks OK! :wink:

Is it possible to add light poles and fences? And some stuff (trucks, equipments, etc) in the ramp is always welcome.

regards
Juan

Re: Eielson WIP

Posted: 27 Feb 2011, 13:44
by james84
pepe06 wrote:Fantastic work! I've tried and looks OK! :wink:

Is it possible to add light poles and fences? And some stuff (trucks, equipments, etc) in the ramp is always welcome.

regards
Juan
Thanks for the kudos!
Of course, I will add them! But first of all I want to add the remaining objects!

Re: Eielson WIP

Posted: 27 Feb 2011, 16:03
by Pixy
Amazing work, James!! I tried it and WOW, makes Eielson just lake the real thing! 8)

Keep up the good work!! :D