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Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 02 May 2011, 02:18
by Joseph29
In these screenshots http://www.militaryaiworks.com/newforum ... =20&t=9941 it shows the Whiteman AFB scenery with concrete apron textures, but my scenery has asphalt apron textures. How do I get my apron textures to show as concrete? The scenery looks a lot better with conrete apron textures.

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 02 May 2011, 02:52
by MIKE JG
Check the AFCAD file in your system for KSZL. See if you have another one, perhaps older one conflicting with the latest one.

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 02 May 2011, 03:30
by Joseph29
MIKE JG wrote:Check the AFCAD file in your system for KSZL. See if you have another one, perhaps older one conflicting with the latest one.
I have MAIW_AF2_1SZL_CUSTOM.bgl and MAIW_AF2_KSZL_CUSTOM.bgl. I guess I have to delete the one that says 1SZL. I figured that had something to do with the AI helicopters.

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 02 May 2011, 03:40
by MIKE JG
No! Don't delete that one, that's the stand alone helicopter AFD file, you need that for the Apache's.

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 02 May 2011, 03:44
by Joseph29
MIKE JG wrote:No! Don't delete that one, that's the stand alone helicopter AFD file, you need that for the Apache's.
Ok, then I only have the 1 AFCAD (MAIW_AF2_KSZL_CUSTOM.bgl).

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 02 May 2011, 04:29
by reconmercs
Joseph29 wrote:
MIKE JG wrote:No! Don't delete that one, that's the stand alone helicopter AFD file, you need that for the Apache's.
Ok, then I only have the 1 AFCAD (MAIW_AF2_KSZL_CUSTOM.bgl).

You should have two AFCADs, both were installed automatically with the installer (MAIW_AF2_KSZL_CUSTOM) and (MAIW_AF2_1SZL_CUSTOM).

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 12 Sep 2011, 06:27
by Joseph29
Was there ever a fix (or solution) for my apron and taxiway texture problem?

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 12 Sep 2011, 06:42
by campbeme
Joseph29 wrote:Was there ever a fix (or solution) for my apron and taxiway texture problem?
How did you check for a duplicate AFD on your system?

Mark

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 12 Sep 2011, 06:57
by Joseph29
I used ACA2005 the look for a duplicate AFCAD. I didn't have any other AFCADs installed.

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 12 Sep 2011, 09:26
by RKE
You could also look up ScanAFD which does the same job. However, it will look for headers in the BGL files, so you get a lot of false positives from taxisign files and the likes.

Re: Whiteman AFB v3 package by Desmond Burrell

Posted: 28 Nov 2011, 04:21
by FJBICRF
Greetings,

The MAIW Whiteman v3 package is superb. I am having one small problem that only happens with this scenery. During the Dusk time frame in FS2004, it causes FS2004 to crash to the desktop. I have removed it from the Scenery Library in FS2004, re-downloaded the package from the MAIW website and re-installed it. Before re-installing, I verified that all traces of the previous install had been removed. It is still crashing FS2004 to the desktop at Dusk after re-installing.

Any help with this issue would be greatly appreciated.

Thanks,

Fred