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Re: AI BlackHawk
Posted: 01 Aug 2015, 12:19
by merlin101

BIG thanks to all especially John!
Dave
Re: AI BlackHawk
Posted: 01 Aug 2015, 12:30
by hgschnell
Really fantastic John!
Thanks a lot.
I use it in fs9 and have a little flickering in Lakenheath (heli apron rolls up).
Is that an elevation problem of AFX_ACG3.bgl?
Re: AI BlackHawk
Posted: 01 Aug 2015, 15:20
by MIKE JG
Let's see some screen shots in your systems people! Us modelers get a kick out of seeing our babies in other versions of the sim!
Re: AI BlackHawk
Posted: 01 Aug 2015, 16:01
by John Young
hgschnell wrote:
I use it in fs9 and have a little flickering in Lakenheath (heli apron rolls up). Is that an elevation problem of AFX_ACG3.bgl?
I've just re-checked my Lakenheath Guenther and all is rock stable. Both the AF2_EGUL and AFX_ACG3 AFCADs have the same elevation of 32ft.
John
Re: AI BlackHawk
Posted: 01 Aug 2015, 17:17
by hgschnell
thanks John for re-checking it.
Flickering on a screenshot is hard to show, but here is a picture where a flickering apron is marked :
Re: AI BlackHawk
Posted: 01 Aug 2015, 20:47
by John Young
Guenther, no I don't have a flickering problem.
I don't know if it helps, but these are the files in my Lakenheath scenery folder:
John
Re: AI BlackHawk
Posted: 01 Aug 2015, 22:05
by clickclickdoh
MIKE JG wrote:Let's see some screen shots in your systems people! Us modelers get a kick out of seeing our babies in other versions of the sim!
Here are a couple:

Re: AI BlackHawk
Posted: 01 Aug 2015, 22:41
by Joecoastie
Must of been asleep this morning. I posted this in the wrong thread. Sorry, clickclick.
"I just uploaded the first three flight plans for the Jayhawks to AVSIM.

After uploading the first three USCG flight plans I found an error in the Jayhawk .cfg.
The last seven Jays in my .cfg should have the 'atc_parking_code' changed to "CGAL" vice "USCG". (seagull ?)
It doesn't hurt anything, just keeps the ALC aircraft together at KECG.

"
Re: AI BlackHawk
Posted: 02 Aug 2015, 00:25
by Joseph29
Thank you for the new AI Blackhawks! Especially thank you for the paints and plans for the 101st Rescue Squadron, I see those guys 2 or sometimes 3 times a week at Islip (KISP).
Re: AI BlackHawk
Posted: 02 Aug 2015, 06:39
by hgschnell
John Young wrote:Guenther, no I don't have a flickering problem.
I don't know if it helps, but these are the files in my Lakenheath scenery folder:
John
there is a difference. AF2_EGUL.bgl supplied with JYAI_Blackhawk_Family_FS9_1.zip is
21.05.2015
Here is another screenshot, where I could capture the flickering:
Re: AI BlackHawk
Posted: 02 Aug 2015, 07:47
by hgschnell
Everything is fine now!
I disabled the nearby airport of Mildenhall (part of uk2000 part 4) and installed MAIW RAF Mildenhall V2 instead.
I dont know why this worked for Lakenheath, but it is okay now...
thanks a lot for your help!
Re: AI BlackHawk
Posted: 02 Aug 2015, 11:35
by gvbeek
Thanxs guys for this wonderful project.
It's not decent/proper to ask but is somebody willing to make the callsign for 56th RQS, 48th FW; JOLLY
Re: AI BlackHawk
Posted: 02 Aug 2015, 14:23
by butcherbird17
Here are a couple from FSX. (MAIW's Nellis and Megasceney Las Vegas)
Thanks to John and everyone else involved with this project, truly outstanding.
Joe
Re: AI BlackHawk
Posted: 02 Aug 2015, 20:30
by RKE
Thanks John and everyone involved, the model has opened up quite a world of potential traffic to be filled in. So for now, I'll convey my thanks with a greeting from sunny San Diego

Re: AI BlackHawk
Posted: 02 Aug 2015, 20:58
by RKE
And some of the missing voicepacks: Jolly, Copter (alternative callsign for the LACoFD birds, or so I'm told) & Firehawk. Pavehawk is going to take a bit of an effort, so that'll have to wait until tomorrow.
Re: AI BlackHawk
Posted: 02 Aug 2015, 21:00
by gvbeek
Thanxs RKE
Re: AI BlackHawk
Posted: 03 Aug 2015, 03:14
by Joseph29
RKE.....Where did you get plans for the San Diego Jayhawks?
PS: Love the screenshots!
Re: AI BlackHawk
Posted: 03 Aug 2015, 05:07
by RKE
Joseph29 wrote:RKE.....Where did you get plans for the San Diego Jayhawks?
PS: Love the screenshots!
Just made some simple TNG plans to get them parked.
Re: AI BlackHawk
Posted: 03 Aug 2015, 14:32
by Joecoastie
San Diego, Clearwater and Cape Cod are in the works. Sometime this week.
