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Posted: 18 Jan 2009, 08:45
by gsnde
Steve,

I am taking the file size down to a bit, not like the 120k view in File Explorer. Therefore there is not a single duplicate in the 120 MAIW packages.

Let's try to find out why your files differ from mine. I have send you my mail address via pm, please zip these files together and send them over to me.

Thanks a lot.

Posted: 18 Jan 2009, 09:58
by Firebird
Will do, Martin.

Posted: 18 Jan 2009, 10:53
by CelticWarrior
Martin,

The Prop Texture Replacer Tool works perfectly :D

Posted: 18 Jan 2009, 11:40
by gsnde
CelticWarrior wrote:Martin,

The Prop Texture Replacer Tool works perfectly :D
Thanks, Cary.

It is the phase when a software starts behaving in steady state that I like best :wink:

Posted: 18 Jan 2009, 12:17
by CelticWarrior
Martin,

Any idea when will you be ready to convert the other prop textures? (Samdim, SKJ, etc) :wink:

Posted: 18 Jan 2009, 13:23
by gsnde
Cary,

Are those prop-hs.bmp as well, or do they go by a different name? It is very easy now to cover additional prop-hs.bmp files and distribute them via an updated texture pack. Extending the program logic to deal with additional file names would mean changes to the code.

Posted: 18 Jan 2009, 16:39
by CelticWarrior
Martin,

They are different names, don't worry about them. Many thanks for the ones you've done already. Your work is very much appreciated.

Posted: 18 Jan 2009, 18:58
by gsnde
Here are my findings, Steve.

1. The "mine are more recent than yours" department
RAF Lakenheath your Version 2, my Version 4
Ellsworth AFB your Version 1, my Version 2
Whiteman AFB your Version 1, my Version 2
Robins AFB your Version 1.1 from 25-Dec-06, my Version 1.1 from 19-Jan-07
Exotic Alberts Malaysia your Version 1 March 2007, my Version 1 Summer 2007
ROC AIR FORCE ONE your Version 1 January 2007, my Version 1 26-Jan-2007

2. The "yours are more recent than mine" department
USAF - ANG Seaboard your Version 1.1, my Version 1.0

3. The "where the hack is this package coming from" department (sorry, no spoilers :wink:)

The one beginning with P I can't find

3. The "they are just different" department
UK Harriers
callsigns mentioned in your file
JEDI
PSYCHO
RAFAIR
CRATER
POISON
SUNBURST
NINJA
BLAZER
STRIKER
PAGAN
DOCKIT
REBEL

callsign mentioned in my file
GIANT
JEDI
PSYCHO
STONECAT
RANGER
RAFAIR
CRATER
POISON
SUNBURST
NINJA
BLAZER
KESTREL
STRIKER
PAGAN
DOCKIT
REBEL
VIXEN
SPIDER
VENOM
SATAN

Andrews AFB Transport UPDATE
In your version the headers 1. xxx, a.) etc. in the 0. Pre-Requisites section are in bold, in my version they are not.

Relevant questions:

add 1: whenever I have the more recent version, can we assume that your versions are from pre-release tests and officially only the later versions exist? If so, then I think no action is needed (but send you the current versions). If on the other hand the older versions are in the wild, I will add them to the database.

add 2: I just re-downloaded from FlightSim and AVSim and I still get Version 1.0. So I assume that this has never been released. Or has it?

add 3: when will this be released? :lol:

add 4: which one is the correct & current version?

Posted: 19 Jan 2009, 00:22
by Firebird
Hi Martin,
The version numbers are strange as I don't install docs unless they are from the released versions, still do this. However what may have happened, for some, is explained for #2. The Seaboard 1.1 was not from the WoAI package but a manual package, as it says :-
Note: this package is also available in an automatic install version from World of AI.

Maybe some of the others are similar I will check. The one beginning with P, or Patrick AFB has been out for some time and is on the MAIW map, under Florida. So the answer to number three is some time ago :lol: .

For the Andrews Update I made the amendment, so I thought I had the correct version installed. It appears that I may be mistaken.

I will check the others.

Posted: 19 Jan 2009, 06:42
by gsnde
Firebird wrote:The one beginning with P, or Patrick AFB has been out for some time and is on the MAIW map, under Florida. So the answer to number three is some time ago :lol:
Unbelievable! I missed that completely :shock: It will be added to The Owl's Nest and everywhere else where needed....

Posted: 19 Jan 2009, 10:00
by gsnde
Menu Creator 2.2.2 download

I have restructured the overcrowded US program group into the sections

Air Force
Air National Guard
Army
Coast Guard
Marine Corps
Navy

You need to download the new version to use the new structure.
Updating to menufile version 3 with the program version 2.2.1 will not work.


Steve, although we still should figure out where the version differences are coming from, I have included all but the Andrews Update and UK Harriers file signature. So this should leave you with two unknowns.

Posted: 19 Jan 2009, 11:38
by Firebird
OK Martin, I will restrict my investigations to those two.

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 05 Oct 2009, 15:55
by johncattell
Hi Martin,

I am trying to get your Prop Texture Replacer but when I follow the download link it takes me to the Owls Nest page and I get a message "sorry, this page does not exist".

Can you please help.

My e mail address is "johncattell=at=btinternet.com" can you e mail the file to me ?

Best regards

John Cattell

AMENDED to avoid spam for John, hopefully

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 05 Oct 2009, 16:17
by CelticWarrior
John,

Have you tried downloading it from The Owl's Nest directly, rather than from the link on here?

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 05 Oct 2009, 19:27
by johncattell
Which file is it on the Owls download list?

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 05 Oct 2009, 19:36
by Firebird
John,
You'll find it on the main page of the MAIW section.

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 05 Oct 2009, 19:56
by GrahamS
No you will not, it isn't actually there at the moment. I grant that there is an entry on the MAIW page but when you click on it you go to a downloads page which does not include that particular utility. It would appear to be missing?

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 05 Oct 2009, 20:02
by petebramley
Just been to Owls nest myself and Graham S is correct its not there at the moment !


Pete

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 05 Oct 2009, 21:20
by Firebird
Ahhh. I admit that I didn't test it myself. I guess we will have to wait for Martin to provide us with the path of illumination.
(Just for Dan brown fans there :D )

Re: New MAIW Menu Creator & Prop Texture Replacer

Posted: 06 Oct 2009, 04:22
by gsnde
Guys, I have taken the Prop Texture Replacer offline because it gets the same redo like the other tools had. Due to an extreme real life workload I am behind the planned release - sorry for that. I think next weekend is a realistic view.

All users of the Menu Creator should update their reference file (via tools menu) so that the newest packages are identified.

At least the package reference is "a jour" again :wink: