Fighter town Europe
- shaggy22
- MAIW Developer
- Posts: 1671
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Fighter town Europe
Possibly not. You're more than welcome to try it though.
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
- shaggy22
- MAIW Developer
- Posts: 1671
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Fighter town Europe
I've decided to try and improove the frame rates for this so i've removed the vast areas of trees around the has areas with dramatic imporovements. the secenery is still the same as before just minus the trees.
- Attachments
-
- EHLW_ADE9_no_trees_DR.BGL
- (55.88 KiB) Downloaded 50 times
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/