Page 1 of 1

Locating correct texture files

Posted: 10 Sep 2011, 17:02
by Cobra001
Hi all

I have just downloaded MAIW_ABO.bgl, MAIW_Cargo.bgl, Fence_JS.bgl, GGSE.bgl from the ADE9 thumbnail section, all working ok in ADE9. But i am having a hard time locating the correct texture files to use. Is there an easy way or a list of what texture files are associated with what library objects ?

Many thanks.

Re: Locating correct texture files

Posted: 17 Sep 2011, 13:56
by FlyEF
I'm using modelConverterX. You can open a *.bgl library, take a look to the content, and you can see the name of the texture files belonging to the model.

Horst

Re: Locating correct texture files

Posted: 17 Sep 2011, 23:40
by Cobra001
Hi Horst

I have been using ModelconverterX for ages now but only on single objects, and never realised that you can scroll through if it contains more than 1 object in a library. Knowing this will save me hours of searching for correct texture files in the future lol.

Many thanks for your reply
Darrell.