NAS Key West
Posted: 29 Oct 2011, 21:21

Figured I'd move it here instead of using the other thread. The basic airfield layout is complete, so if you're not too fussed about custom details, there's not much else that can be added to it. There's a few default objects being used to represent hangars & other structures.
The western apron is reserved for the USN and USMC, and has the parking codes to reflect it, while the eastern apron is for all other visitors (foreign and domestic). There are 81 parking spots, which should be enough for all current MAIW packs (Monday is particularly busy with several F/A-18's visiting). Sadly the VFC-111 appears AWOL from the sim world as of yet, so you'll have to do without the FrankenTiger, though I have tagged what I presume to be their parking spots accordingly. The various parking ares are, of course, Wild Mass Guessing, so if anyone can offer any insight as to the real life situation, it'll be much appreciated.
You'll probably notice my feeble attempt at adding a bit of the road system in the immediate area, I'm not sure if it'll stay or if I'll just rely on the landclass files. I'm also using UTUSA and FREEflow Florida together, and it appears to match what I can see on Google/Virtual Earth, but I can't guarantee that's the case with a default setup as well.
Suggestions etc. is welcome.