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KGSB for FSX?
Posted: 30 Jan 2012, 15:37
by Jazz
Gents,
Great work on your bases for FS9. I was wondering do you have any plan to adapt KGSB (Seymour Johnson AFB) to FSX. If I can help, please let me know.
Best Regards
Re: KGSB for FSX?
Posted: 30 Jan 2012, 17:50
by CelticWarrior
Re: KGSB for FSX?
Posted: 30 Jan 2012, 19:28
by Firebird
Welcome Jazz.
As somebody new we shall forgive for asking this.
We will never say no but at this moment we are still an FS9 only producer. One of the staff did convert two weeks ago and was very enthusiastic, but with the new KC-10 model released this w/e has since come back into the light.
You can always hope but I wouldn't recommend holding your breath.
Re: KGSB for FSX?
Posted: 31 Jan 2012, 10:26
by Victory103
Jazz,
I'm sure the MAIW staff could use your real world location to help refine the package. I have "SJ" in FSX and running fine with a few mods, but the NBAI 4th FW Mud Hens are the main attraction anyway. Since J. Stintrom did the scenery, you might be able to contact him and see if he has the time to make a few minor changes for a better FSX version. I know Jim D. (the other outstanding military airbase scenery designer) has converted to mostly FSX projects, given his recent Sheppard AFB release.
Re: KGSB for FSX?
Posted: 31 Jan 2012, 12:11
by CelticWarrior
Victory103 wrote:I'm sure the MAIW staff could use your real world location to help refine the package.
I don't think it's his real world location, he's a simulated major in a simulated air force.
Re: KGSB for FSX?
Posted: 01 Feb 2012, 16:02
by Jazz
Thanks Guys for your answers. I will try to contact the people you mentionned.
Regards