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What to make next?

Posted: 28 May 2012, 06:21
by John Young
With the Hunter and Lightning packages done, I'm trying to work out what to do next. I may choose to make some more scenery but I am also interested in continuing the line of AI retro fighters. The UK F-4 Phamtom might be appealing (Royal Navy and RAF FGR2 in FS9 and separate FSX code), but I am not sure what's already available and works well in FSX particularly. I'd welcome some comments please on whether the UK F-4 would be a popular choice or whether I could more usefully choose a different retro subject?

John

Re: What to make next?

Posted: 28 May 2012, 06:22
by travels
in the retro field how about some V bombers if models exist.

Re: What to make next?

Posted: 28 May 2012, 06:28
by John Young
Not sure what you mean there by "if models exist". If they exist, I wouldn't want to duplicate the effort. Possibly a good choice though if they don't exist and there's enough interest.

John

Re: What to make next?

Posted: 28 May 2012, 06:29
by travels
oh i thought you meant pains/flight plans

Re: What to make next?

Posted: 28 May 2012, 06:34
by travels
but flightsim.com doesnt show any AI models for the Valiant, Vulcan, or Victor so it may still be a good project if people like it.

Re: What to make next?

Posted: 28 May 2012, 06:47
by Firebird
John,
Whilst I will always welcome any Phantoms I should say that Mike Pearson is very advanced with his Brit F-4s. Obviously this doesn't stop you doing them if you feel like it.

Thinking about the sort of range that you are talking about my guess that the Buccaneer and Canberra would also fit the bill. Plenty of versions of the latter.

I know that Mike has a lot of plans for future stuff, which I would not want to divulge, so may I suggest that you contact him to co-ordinate projects. His email address is in all his downloads or you can pm here, he is mikeblaze.

Looking forward to what ever you do.

Re: What to make next?

Posted: 28 May 2012, 07:08
by bismarck
I think that Vulcan should be more than welcome... :wink:
UKMIL did it but it has only two LODs and more than 10.000 polys.

Giorgio

Re: What to make next?

Posted: 28 May 2012, 07:17
by DaleRFU
My request would be a vulcan. Could you imagine having pans loaded with vulcan :lol:

Re: What to make next?

Posted: 28 May 2012, 08:26
by travels
Just another thought for the Avro Vulcan it would fit in nicely timeline wise with the Hawker Hunters and EE Lightning

Re: What to make next?

Posted: 28 May 2012, 09:12
by Garysb
John

A canberra would be nice
Gnat
Buccaneer
JP
Sea Vixen


Anything really

Gary

Re: What to make next?

Posted: 28 May 2012, 09:20
by campbeme
My choice would be,

Venom
Vampire
Meteor
Sea Vixen
Javelin

But what ever you choose to do will be greatly received.

Mark :D

Re: What to make next?

Posted: 28 May 2012, 10:16
by Firebird
Another aircraft that I always liked the look of was the Scimitar.

Like I said though anything would be welcome.

Re: What to make next?

Posted: 28 May 2012, 11:17
by shaggy22
For Me:

Vulcan
Javelin
Sea Vixen
Swordfish

What about trying some Helis, there's not that many in fs world.

Gazelle
Lynx
Puma
Merlin

Re: What to make next?

Posted: 28 May 2012, 12:17
by John Young
Thanks Guys for the comments. I'm glad I kicked off the thread. It's been really useful.

I really don't want to duplicate what Mike is doing, in fact I would probably not have started the Lightning if I knew he was doing the same in parallel.

I did though want to produce for FSX primarily (I'm not sure if Mike is doing that), because that is now the most popular sim version in my experience, certainly for scenery and from my limited experience, for AI aircraft too, at least for the retro kind. Coding for the alternative sim version takes a fraction of the time having done one model, although in practice I find it easier to start with the FS9 model first, so producing both versions is not really an issue once you know how animation and visibility tagging works. Downloads for the Hunter packages, as of a few minutes ago, were 628 (FS9) and 728 (FSX), thats RAF and RN combined, giving FSX a 16% lead. I know you can port FS9 aircraft into FSX, but FSX native code gives a much better frame rate performance, never mind any transparency issues.

The Vulcan suggestion (perhaps with a Victor too) looks popular. That has the added advantage of use with my retro RAF Waddington and Marham sceneries (FS9 and FSX), although Marham would need a bit of modification.

I won't make a decision for a few days to allow others to contribute to the thread. That will also give me a chance to touch base with Mike.

John

Re: What to make next?

Posted: 28 May 2012, 14:04
by Delboy99
John

My vote goes to the Buccaneer, I need it to keep my Hunters company at Honington and Lossie.

Thanks for the excellent models.

Del

Re: What to make next?

Posted: 28 May 2012, 15:45
by jimrodger
As people have been suggesting things away from the fast-jet world eg V-Bombers and Helos.

Hows about some older "Heavies"

Andover
Belfast
Argosy


Jim

Re: What to make next?

Posted: 28 May 2012, 15:56
by MIKE JG
That sound you hear is the sound of a can of worms being opened.....

Re: What to make next?

Posted: 28 May 2012, 15:59
by tango234
Can? No
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Image

Re: What to make next?

Posted: 28 May 2012, 16:03
by MIKE JG
LOL! Or that!

Re: What to make next?

Posted: 28 May 2012, 16:04
by f4nutter
hi John, my vote would be Victor, Canberra, Vulcan, Buccaneer :lol: