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Whiteman AFB package by MAIW
Posted: 11 Jun 2007, 04:41
by reconmercs
please post questions and constructive feedback about this package here
heres a direct link guys:
http://library.avsim.net/download.php?DLID=104629
Posted: 11 Jun 2007, 10:29
by merlin101
Is it available? I just checked AVSIM & can't see it!
Dave
Posted: 11 Jun 2007, 10:55
by Savage
Can take a while for things to appear sometimes, just have to be patient.
Posted: 11 Jun 2007, 15:05
by Makadocias
It's very nice!!! Thanks a lot!

Posted: 11 Jun 2007, 15:27
by merlin101
merlin101 wrote:Is it available? I just checked AVSIM & can't see it!
Dave
Got it! Superb as always!
Dave
Posted: 11 Jun 2007, 17:54
by Awol
What a nice surprise this morning. Excellent work guys!
Posted: 13 Jun 2007, 23:25
by reconmercs
Is anyone having missing aircraft issues with this package

this was raised in another thread
AI not showing up.
Posted: 14 Jun 2007, 05:25
by KevinJarvis
I've installed some of your great packages yet none of them are working for me at the moment.
Your afcads are not overwriting the stock ones.
When I open an airport with afcad, it shows there is a 'mod' but the header at the top of the afcad screen reads 'stock airport'. And there are no parking slots showing.
Mind you, I've got a few years of simming under my belt, yet I've never encountered this type of situation before.
I have my traffic sliders at 60%, I don't have any other afcads for Whiteman, Coningsby, or Shaw, so I'm at a bit of a loss here.
Any assitance will be much appreciated.
Thanks,
KJ
Posted: 14 Jun 2007, 11:12
by BadPvtDan
Ya know, we have a different sort of naming convention. I wonder if that's the problem....
Try renaming your afcads...for instance:
MAIW_AF2_SPUR_DEFAULT_DB
becomes
AF2_SPUR_MAIW
Give that a shot.
...
Posted: 14 Jun 2007, 14:58
by KevinJarvis
Danny,
Yeah, I was thinking of that also but didn't give it a go yet.
I'll let you know what I find.
Thanks for the help.
KJ
Posted: 14 Jun 2007, 15:46
by benclark
For AFCAD's to show up properly in AFCAD they must begin with AF2, its why I always rename the MAIW AFCAD's as Dan suggested.
Posted: 14 Jun 2007, 17:10
by BadPvtDan
Ben,
I am not sure that's necessarily true as the afcads show up fine on our (MAIW) machines.
...
Posted: 14 Jun 2007, 17:29
by KevinJarvis
It seems the only way I can get the afcads to work is to add them to each airports scenery folder and activate them in the sim.
After doing this I now have traffice at Coningsby, Whiteman and Shaw.
I'm not sure why I must do this as I've always simply added afcad files to the addon scenery/scenery folder.
I do appreciate the suggestions.
I also want to thank your staff for supplying us with all these great files.
I used to work for PAI and I know how time consuming it can be.
Thank You,
Kevin Jarvis
Re: ...
Posted: 15 Jun 2007, 19:36
by Weescotty
KevinJarvis wrote:It seems the only way I can get the afcads to work is to add them to each airports scenery folder and activate them in the sim.
After doing this I now have traffice at Coningsby, Whiteman and Shaw.
I'm not sure why I must do this as I've always simply added afcad files to the addon scenery/scenery folder.
I do appreciate the suggestions.
I also want to thank your staff for supplying us with all these great files.
I used to work for PAI and I know how time consuming it can be.
Thank You,
Kevin Jarvis
Could it be the Addon Scenery entry is missing from the scenery library, or has been disabled.
By default it is located above the "Propellor Objects" in the scenery library is MSFS 2004.
Posted: 16 Jun 2007, 08:25
by dave b at egcc
reconmercs wrote:Is anyone having missing aircraft issues with this package

this was raised in another thread
yes I am, or are the B-2's very stealthy??
Posted: 16 Jun 2007, 11:10
by VulcanDriver
I think the answer is that they are inside their hangers as in real life for security e.g. stop prying eyes (or satellites!). They should appear when they are due to start flying.
John
Posted: 16 Jun 2007, 19:40
by dave b at egcc
What hangers?? I only have the default scenery for Whiteman AFB.
Posted: 16 Jun 2007, 20:11
by BadPvtDan
Read the Read Me.
Posted: 02 Jul 2007, 04:34
by Joseph29
I am just getting around to install this package and I have a question. In the effects folder there is texture folder where do I put this texture folder? (I am doing a manual install)
Posted: 02 Jul 2007, 04:53
by reconmercs
it goes in the main effects folder