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Barksdale AFB Support Thread
Posted: 24 Dec 2013, 23:55
by MIKE JG
Post support related comments for this package in this thread. The Package Manager will look into your problem as soon as possible.
NOTE 1: Keep this thread clean and post ONLY support related comments here. For all other discussions about this package, please reply to the release announcement.
NOTE 2: We will only provide support for bugs in our packages, not for conflicts with other addons in a user's highly modified simulator setup.
NOTE 3: Support for FSX users will not be offered in this thread. Instead FSX community support can be had from other users by posting questions in our "Unofficial Flight Simulator X Forums".
NOTE 4: To help improve your frame rates with this scenery, please read the included Readme text file inside the MAIW Barksdale (KBAD) scenery folder.
Re: Barksdale AFB Support Thread
Posted: 24 Dec 2013, 23:57
by MIKE JG
Look for models and repaints for Minot AFB directly from Mike Pearson soon!
Re: Barksdale AFB Support Thread
Posted: 26 Dec 2013, 22:06
by SG-19
Hi guys, I just installed The Barksdale package and I have a problem. when approaching KBAD or attempting a flight from there the sim crashes to desktop. I have tried flights with the package uninstalled and all works fine, I can only assume something in the package is causing the crash any guidance you can give will be appreciated.

Re: Barksdale AFB Support Thread
Posted: 26 Dec 2013, 22:26
by bismarck
Season, day and time of the crash could help to reproduce the problem.
Giorgio
Re: Barksdale AFB Support Thread
Posted: 26 Dec 2013, 23:29
by MIKE JG
SG-19 wrote:Hi guys, I just installed The Barksdale package and I have a problem. when approaching KBAD or attempting a flight from there the sim crashes to desktop. I have tried flights with the package uninstalled and all works fine, I can only assume something in the package is causing the crash any guidance you can give will be appreciated.

This is usually do to a missing environmental texture.
As Giorgio said can you give us a specific time that this happens, time of day, month, season, night/day, etc?
Also did you do a manual install to your FS9 folder or did you let the installer do it's thing?
Re: Barksdale AFB Support Thread
Posted: 27 Dec 2013, 00:11
by SG-19
Hi again, Date and time was approx. 14:30hrs local time 26 Dec. I tried both auto and manual installs. Thanks for the quick response. I will check back tomorrow for further info.

Re: Barksdale AFB Support Thread
Posted: 27 Dec 2013, 03:06
by MIKE JG
Check inside your Flight Simulator 9/Scenery/World/Texture folder for the following texture files to see if they were all added.
Specifically the ones at the end there that are not associated with the photo terrain, the ones with the super long names are all photo tiles for the photo real ground textures.
Re: Barksdale AFB Support Thread
Posted: 27 Dec 2013, 15:50
by SG-19
Hi again, Success A BIG THANK YOU GUYS, I reinstalled the texture files you suggested overwriting when prompted and all is well I guess I boo booed somewhere along the way

., Thanks again for a great piece of work with this and all earlier packages. Keep up the good work

Re: Barksdale AFB Support Thread
Posted: 28 Dec 2013, 06:26
by Victory103
Might be an issue in my sim, but are the drag chutes supposed to be textured? I see a separate .bmp.
Re: Barksdale AFB Support Thread
Posted: 28 Dec 2013, 09:13
by campbeme
Victory103 wrote:Might be an issue in my sim, but are the drag chutes supposed to be textured? I see a separate .bmp.
Yes it is textured Chris.
Re: Barksdale AFB Support Thread
Posted: 28 Dec 2013, 10:28
by Crowsnest
Hello and good morning,
i have a little problem with a missing texture (see screenshot) at Barksdale (and maybe on some other MAIW-Sceneries also).
Unfortunately i could'nt find out which texture it is and hope for a clue on that.
Many thanks and all the best in 2014.
Regards
Rainer
(edit: Typos)
Re: Barksdale AFB Support Thread
Posted: 28 Dec 2013, 23:56
by MIKE JG
That's an easy one for once, you're missing a couple textures for the library objects.
Insert these two textures (in the attachment) into the following folder location and this should fix your issue. If not let us know.
Flight Simulator 9/Addon Scenery/MAIW Scenery Library Objects/Texture
Re: AW: Barksdale AFB Support Thread
Posted: 29 Dec 2013, 21:50
by Crowsnest
Thank you very mich Mike.
I'll give it tomorrow a try and let you know.
Regards
Rainer
Re: Barksdale AFB Support Thread
Posted: 30 Dec 2013, 11:38
by Crowsnest
EDIT:
It works now.
I've changed the layer of the object library in the scenery config and voilla......
Everything is good again
Thanks for the help.
Rainer
Hi Mike,
i've copied the two new files in the texture folder (they where allready there) and checked that the scenery librarys are active (screenshot) , but no luck. Still the same untextured vehicles.
Thanks for your former reply and the help.
All the best
Rainer
Re: Barksdale AFB Support Thread
Posted: 02 Jan 2014, 01:30
by nomiddlemas
Hey I am loving the barksdale afb package. I only have about 4 B-52's on the flightline. I also dont have a fuel truck there. How do I fix this?
Re: Barksdale AFB Support Thread
Posted: 02 Jan 2014, 02:41
by Firebird
Quite often FSX will produce different issues than FS9 will. This is why we have the FSX forums so that FSXers can report problems and share their fixes.
If you look here
http://www.militaryaiworks.com/newforum ... 46&t=14101 you will find an amended afcad that fixes your issue.
If you don't have some vehicles then I would double-check that you have installed all relevant libraries and that they are loaded before the scenery. The procedure is mentioned in almost all of our package documentation.
Re: Barksdale AFB Support Thread
Posted: 03 Feb 2014, 12:18
by Stewart Pearson
B-52 Designator - alternative.
Something which was raised by a staff member is that Flight Sim, has "stratofortress" as the designator for the B-52, which isn't too realistic these days.
To that end, here's a vcpmod which will have ATC referring to them as B-52.
Import using Editvoicedpack and then open up you aircraft config and change the following;
From....................
atc_type=Boeing
atc_model=B52
To.........................
atc_type=silent
atc_model=BUFF
Re: Barksdale AFB Support Thread
Posted: 03 Feb 2014, 22:28
by petebramley
Just installed in my system and works as advertised.
Cheers Stewart

Re: Barksdale AFB Support Thread
Posted: 10 Feb 2014, 18:29
by Peterwk
Hi,
I've just installed the Barksdale AFB in FS9, and most of the airport apart from the runway and the apron seems to be underwater.
Do you know what I've done wrong with my installation?
Best regards,
Peter Keenan
Re: Barksdale AFB Support Thread
Posted: 11 Feb 2014, 01:42
by MIKE JG
Peterwk wrote:Hi,
I've just installed the Barksdale AFB in FS9, and most of the airport apart from the runway and the apron seems to be underwater.
Do you know what I've done wrong with my installation?
Best regards,
Peter Keenan
Peter are you using it in FSX? If so that's the issue, it's meant for FS9.
All is not lost though, it can be converted to use in FSX.
Search "Barksdale FSX" using our search funtion.