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Modified AFCAd now aircraft above the ground

Posted: 23 Jul 2016, 08:46
by col1948
I just did a mod on an airfield, I added a new taxiway to save the ai back-tracking, I've done this on other airfields and had no problems but this time I went in after the mod and the aircraft is about 3ft above the ground.
Other objects like vehicles and ground equipment are fine but I think they are part of the scenery and never move.
So I put back the old AFCAD and still the aircraft are above the ground, it isn't a big deal as I can remove the scenery and add it again but wondered if it was a quick fix before I did it.

I was using the old AFCAD program too by the way, not used that newer program yet lol.

Re: Modified AFCAd now aircraft above the ground

Posted: 23 Jul 2016, 09:02
by jimrodger
Might be another AFCAD of the airfield in a different folder.

Jim

Re: Modified AFCAd now aircraft above the ground

Posted: 23 Jul 2016, 14:43
by JohnTenn
Col

The AI traffic altitude is controlled by the altitude of the airport information that is loaded first.

All that is required is a stub with the airport heading information. (I opened a stub created by ADE.)

The old-school fix, I discovered at UK2000 forums, is to place a copy your afcad in the folder: FS9\Scenery\world\scenery.

Hope this helps.

John