Aircraft.cfg and effects
Posted: 08 Feb 2017, 13:24
Hi all, speaking about the aircraft.cfg file, I know that is not necessary to add the .air extension in the row that points to the air file. Usually we have, for example:
sim=AI Lockheed C-130E
and it works also if it is
sim=AI Lockheed C-130E.air
Is the same also in the [LIGHTS] section for the effects?
light.12=2, -10.00, -16.80, 4.00, fx_nicksmokeC130, // Engine 3
light.12=2, -10.00, -16.80, 4.00, fx_nicksmokeC130.fx, // Engine 3
Thanks in advance, Giorgio
sim=AI Lockheed C-130E
and it works also if it is
sim=AI Lockheed C-130E.air
Is the same also in the [LIGHTS] section for the effects?
light.12=2, -10.00, -16.80, 4.00, fx_nicksmokeC130, // Engine 3
light.12=2, -10.00, -16.80, 4.00, fx_nicksmokeC130.fx, // Engine 3
Thanks in advance, Giorgio