FSX/P3D: Wrong texture preview in ADE
Posted: 26 Dec 2018, 19:37
Hi,
just tried to add a landclass poly to Schleswig-Jagel (wanted to see the John's new German Tornados there...)
I noticed that - on my rig - all landclass previews don't match the textures I use. For example "cool conifers" are "suburban". Everything seems to be on the wrong place.
Can anybody please tell me how ADE is managing its preview? It would already help if you can tell me what textures ADE uses for "Airfield1" and "Airfield2". Many thanks in advance.
just tried to add a landclass poly to Schleswig-Jagel (wanted to see the John's new German Tornados there...)
I noticed that - on my rig - all landclass previews don't match the textures I use. For example "cool conifers" are "suburban". Everything seems to be on the wrong place.
Can anybody please tell me how ADE is managing its preview? It would already help if you can tell me what textures ADE uses for "Airfield1" and "Airfield2". Many thanks in advance.