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atc_parking_types=MIL_COMBAT ??
Posted: 17 Jan 2019, 05:58
by Emile
Hello,
What happens if an airport scenery has NO atc_parking_types=MIL_COMBAT , Will the AI with this type of parking be ignored?
Thanks in advance
Re: atc_parking_types=MIL_COMBAT ??
Posted: 17 Jan 2019, 06:54
by Firebird
Size is the ultimate factor here. If the size of the mdl (FS9) or wing_span (FSX/P3D) is too big for a spot it will not park there.
After size the next thing checked for parking is the atc_parking_codes parm. If it does not match then it will attempt to use the generic atc_parking_types parm.
However, if nothing matches exactly an atc_parking_codes or atc_parking_types parm then it will use any free spot that fulfills the size criteria. If there is no free spot that fulfills the size requirement then the aircraft will not show up.
It checks the spots in the order that there are prioritized in the afcad.
Does this help?
Re: atc_parking_types=MIL_COMBAT ??
Posted: 17 Jan 2019, 07:00
by Emile
Hello FireBird,
Thanks a lot.
Clear answer.
Have a nice day