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Problem with german tornado package FSX

Posted: 05 Jun 2020, 11:32
by dummy
Hi there,

i just tried to get the german tornado package (with the new tornado model) to work in FSX.
But after installation of all the needed libraries and textures in got a really weird background at both schleswig and buchel. It looks like a large parking lot :oops:
Also i have multiple objects showing up black. I'm not sure what textures i missed.
Furthermore the tornadoes won't show up. Traffic file is in place. Models are in simobject directory of FSX.

Anyone got a clue?
I also have ORBX global, vector and Germany (north and south) installed.

cheers,

Edwin

Re: Problem with german tornado package FSX

Posted: 08 Jun 2020, 00:03
by TimC340
That scenery is also part of the Matrix pack, updated for P3Dv4 (but should work in FSX). I have the same addons as you, and don't have that issue, which looks like a corrupt landclass assignment. You may need the MAIW Global Objects Library as well, if you don't have it.

As for the traffic files, make sure you haven't installed the FS9 ones in error. AIFP will check for you, and update them to FSX if needed.

Re: Problem with german tornado package FSX

Posted: 08 Jun 2020, 08:45
by dummy
Hi Tim,

thanks (again :)) for your answer. I have the global object library installed and activated so that shouldn't be the problem i guess.

As for the traffic, i downloaded the P3d version so that should contain the right FP's. But i will check to make sure.

Cheers,

Edwin

Re: Problem with german tornado package FSX

Posted: 08 Jun 2020, 09:01
by TimC340
Hi Edwin. There are certainly no untextured scenery objects in my installation (there is one hangar completely missing, but the doors are there which is a bit odd!). I know that the airfield files in the Germany Tornado package are still named ‘ADE9’, so I’m not sure how much adjustment was done (FS9 airfields often - but not always - work fine in FSX). In Matrix, they are ‘ADEP4’ files, so they have been recompiled. Often, all that recompiling for P3D involves is making sure all taxiway links are visible, so there may be no significant differences, but it may be worth a try with the Matrix version.

With the traffic files, if only one FS9 file has snuck into your installation, it will stop all FSX traffic. So it’s worth doing a scan with AIFP to check there’s no stray FS9 traffic file in FSX.

Re: Problem with german tornado package FSX

Posted: 09 Jun 2020, 07:53
by dummy
Hi Tim,

i checked for FS9 traffic files and none were found. So with no clue what to do with the tornado's i moved on and installed a spangdahlem scenery for FSX and gues what?? the same thing :shock: So that got me thinking it was not caused by the schleswig and Buchel sceneries.

I did some more testing and found that the ORBX Germany North and South scenery packs were causing trouble. After de-activating them everything was ok with the Spangdahlem scenery. Have to check the tornado package again.

is there anyone else with problems installing scenery in ORBX GEN & GES?

cheers

Re: Problem with german tornado package FSX

Posted: 09 Jun 2020, 08:36
by hschuit
If you want to use custom airfields on top of Orbx Germany make sure you disable the Orbx afcad/objects BGL files. For Germany North these file are in subfolder \EU Germany North\ORBX\FTX_EU\FTX_EU_GEN_05_SCENERY\scenery. Just as an example, for Schleswig ETNS you need to disable files:

ADE_FTX_GEN_ETNS.bgl
FTX_GEN_ETNS_objects.bgl

Sometimes you also need to disable the Orbx airport background, in this case that would be ADE_FTX_GEN_ETNS_CVX.bgl. I keep the Orbx background active if it looks better than the custom scenery background.

Re: Problem with german tornado package FSX

Posted: 09 Jun 2020, 12:24
by dummy
Thanks Henk,

will give that a try soon.

cheers,

Edwin

Re: Problem with german tornado package FSX

Posted: 09 Jun 2020, 13:07
by TimC340
Sorry Edwin, I assumed you’d done that. As Henk says, you have to get rid of the Orbx versions of the airfields, otherwise you get both versions showing at the same time. I do it by adding ‘.off’ to the file name, so you don’t lose it if you decide to go back to Orbx’s version. I run a search for the ICAO identifier in the Orbx Directory, and do that for each file I come across - they’re not all in the same folder!

The airfields in this pack do have their own backgrounds, but to my eye the colours are not in sync with your Orbx scenery, so you may well wish to do as Henk says - in which case you’ll need to disable or delete the CVX/VTPP files from the MAIW addon. Of course, then you may run into issues with the placing of the airfield if Orbx thinks it’s in a slightly different place than the author of the third-party field! Some Orbx airfields (particularly in the country-specific sceneries) use a photo-real background - have a look at Ramstein (ETAR) as an example - which can make life a little awkward. I don’t know if that’s the case with any of these.

Re: Problem with german tornado package FSX

Posted: 10 Jun 2020, 13:56
by dummy
No problem Tim!! :)

i never thought about ORBX versions of the airfields haha. Sometimes the solution can be that simple :)
I'm glad you took the time to help me.

Cheers,

Edwin

Re: Problem with german tornado package FSX

Posted: 12 Jun 2020, 07:56
by dummy
Oke guys,

now i'm lost, I did as you said and disabbled the etns and etsb entries in the ORBX folders. Full of hope i fired up FSX and gues what?
nothing changed!! :shock:
Solution was not as simple as i thougt.
Any other ideas?

on a positive note, i solved the black building issue :D

Cheers

Edwin

Re: Problem with german tornado package FSX

Posted: 12 Jun 2020, 11:58
by TimC340
Hi Edwin. Looks like your ETNS is corrupted. You now don't have an airfield background at all - where you did have it, I can see Orbx countryside. The car park stuff is an Orbx landclass item, and that's probably caused by some corruption in your airport as it appears to be confined to the airfield area. Lastly, I can see that now even the flatten has gone as your runways and taxiways are slightly above the surrounding ground level. That tells me that you never had a functioning flatten in your addon ETNS, and you were seeing the background and flatten from the Orbx airfield, overlaid by the corrupted landclass file.

Two things you could do:

1) download and install the airfield again. Remove the current downloaded version first.

OR

2) Open ADE (make sure to select FSX as the target FS if you have a choice). Import the airfield into ADE (Open Airport From BGL). You only need the ETNS_GvB_ADE9.bgl file. Then add a polygon (the green one in the menu bar) that mirrors the airfield boundary, just outside the perimeter road. In the properties dialogue that comes up when you've completed that, nominate it as Type: Airport Background, and Tag: Flatten Mask Class Map Exclude Autogen. Save the airfield with whatever title you like. You will now have an airfield bgl (say, ETNS_ADEX_Edwin.bgl) and an airport background bgl (ETNS_ADEX_Edwin_CVX.bgl) saved within ADE. Put those into your addon airfields folder in place of the ETNS_GvB_ADE9.bgl and ETNS_VTPP.bgl. You can either move those somewhere else, delete them, or rename them by adding '.off' after the bgl suffix.

Hopefully that'll cure it.

Re: Problem with german tornado package FSX

Posted: 16 Jun 2020, 06:47
by dummy
Hi Tim,

i don't think the ETNS file is corrupted because as i deactivate the GEN & GES in the scenery library everything is okay. As for the elevation problem, normally i run the elevation thingy from ORBX vector wich solves most of the elevation problems. I didn't do that when ik took the last screenshot.

I will try a re-install of the scenery and if that won't help i'll try polygon option.

cheers,

Edwin

Re: Problem with german tornado package FSX

Posted: 20 Nov 2024, 14:34
by zsoltfireman
I use the /JYAI_Tornados_Luftwaffe_FSX_P3Dv4/ pack in the P3Dv4
But there are problems at the Schleswig base
https://i.postimg.cc/vHT0v1fY/2024-11-20-15-20-6-86.jpg
https://i.postimg.cc/RVwRMjrt/2024-11-2 ... 10-531.jpg

ground level difference
is there a solution?

Zsolt

Re: Problem with german tornado package FSX

Posted: 20 Nov 2024, 17:21
by John Young
I have just checked the scenery in P3Dv5 (I don't have v4) and there is no problem - all is flat. That's not surprising since the package has been around for 6 years with no reported problems other than a potential conflict with ORBX. I don't have ORBX, but If that might be the problem in your case, the solution is detailed above.

Have you checked for a duplicate AFCAD?

John

Re: Problem with german tornado package FSX

Posted: 21 Nov 2024, 04:24
by zsoltfireman

Re: Problem with german tornado package FSX

Posted: 21 Nov 2024, 06:19
by John Young
Turn off all your German sceneries, except for Schleswig and see if the problems disappear. If they do, turn back on half of the other German sceneries and see what happens. If all is clear test the other half. If there is a problem, split that half and use a process of division to find the culprit.

John

Re: Problem with german tornado package FSX

Posted: 22 Nov 2024, 04:49
by TimC340
The elevation problem is because the Orbx world has different elevation information from the FSX/P3D base, which is what the MAIW airfields are based on. To rectify this you need to go into the Orbx control panel where there is a dialogue to deal with this. I'm not getting out of bed right now to get the relevant screenshots, but I'll do so later on. The tree issue may be related; once the elevation datums are aligned the MAIW airfield polygon should suppress the autogen trees.

Re: Problem with german tornado package FSX

Posted: 22 Nov 2024, 06:59
by zsoltfireman
"The tree issue may be related; once the elevation datums are aligned the MAIW airfield polygon should suppress the autogen trees."

Morning,

Okay, how do I do this?

Zsolt

Re: Problem with german tornado package FSX

Posted: 22 Nov 2024, 10:43
by TimC340
Hi Zsolt

I've done a bit of research as the Airfield Elevation Correction tool has been removed from Orbx Central for the P3Dv5 version of Vector as apparently it's no longer necessary - it remains in Central for FSX, however, and it may still be there for P3Dv4. Look under the configuration tab for Orbx Vector in Orbx Central. If it is there, disable ETNS within the dialogue. That should allow the MAIW scenery to set the field elevation.

As you may already have discovered, the elevation set for the MAIW version of ETNS is 22.25m, whereas the Orbx elevation for the field is 21.336m (which is the correct figure in reality). That is what is producing the elevation issue.

If the Airfield Elevation Correction Tool is missing from your installation of Vector, that means that Orbx are happy that it's not needed. However, it also means you must ensure that your MAIW sceneries are above anything that Orbx injects into the sim. Orbx Central allows you to automate this; in Settings, under Simulator on the left hand side you will see a tab called 'insertion point'. Using that you can set the point in the scenery library below which Orbx will inject its sceneries. Make sure it's set below all of your other third-party sceneries, including MAIW. The sim should display display only the highest entry for any particular airfield.

I'm using the MAIW Matrix version of ETNS, already converted for P3Dv4. I have modified it slightly to be more compatible with John's AI traffic. This image is taken without the Tornado traffic active, so it's a bit empty, but you can see that it sits reasonably well in the landscape - though the airfield background doesn't merge with the Orbx colours particularly well.

Image

Re: Problem with german tornado package FSX

Posted: 22 Nov 2024, 11:32
by zsoltfireman
Hi John,

I use P3Dv4 with ORBX mesh
I use the FTX GLOBAL VECTOR Configuration Tool if there is any conflict
But I have not found a solution
All MAIW bases are above ORBX

Zsolt