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F-15 model to use in P3D v. 5

Posted: 07 May 2022, 07:06
by Jorgen
I just found out that I have 3 different F-15's on my system - one from ACG, one from KRAI and one from NBAI.

Which of those is suited for P3D v. 5?

I tend to say the KRAI one, and definitely not the NBAI, as the NBAI model files seem to date from 2007....

Jorgen

Re: F-15 model to use in P3D v. 5

Posted: 07 May 2022, 07:25
by hschuit
You need native FSX/P3D models, FS9 ones will not show correctly. A simple way to verify the model .MDL files is to open them with a text editor like Notepad ++ and check the 1st line for the format string:

MDL8MDLH = FS9, cannot be used in P3Dv5
MDLXMDLH = FSX
PV20MDLH = P3Dv2-3
PV44MDLH = P3Dv4.4 and higher

The last 3 formats are good to go in P3Dv5.
There are FSX/P3D versions of the ACG JYAI and KRAI models, not (yet) for the NBAI models (NBAI A/B/C/D package is currently in conversion).

Re: F-15 model to use in P3D v. 5

Posted: 07 May 2022, 08:07
by Jorgen
I was just about to write that I partially answered my own question, as I have a KRAI F-15 conversion pack... :P

Thanks, and good to hear that a NBAI conversion pack is coming!

Jorgen

Re: F-15 model to use in P3D v. 5

Posted: 07 May 2022, 15:23
by jetpilot1980
hschuit wrote: 07 May 2022, 07:25 NBAI models (NBAI A/B/C/D package is currently in conversion).
Good to know; I thought NBAI had been abandoned since JYAI and KRAI filled the gaps... In fact the only F-15s I could actively think of that were missing such as MA ANG have been or seem to be getting painted on to the JYAI aircraft...

Re: F-15 model to use in P3D v. 5

Posted: 07 May 2022, 15:26
by jetpilot1980
hschuit wrote: 07 May 2022, 07:25 You need native FSX/P3D models, FS9 ones will not show correctly. A simple way to verify the model .MDL files is to open them with a text editor like Notepad ++ and check the 1st line for the format string:

MDL8MDLH = FS9, cannot be used in P3Dv5
MDLXMDLH = FSX
PV20MDLH = P3Dv2-3
PV44MDLH = P3Dv4.4 and higher

The last 3 formats are good to go in P3Dv5.
or another easy way is to use the OWL AI Aircraft Editor (great tool!) and just look at the "general" tab.