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Light positions
Posted: 14 Sep 2024, 14:12
by VulcanDriver
Can someone tell me what these refer to please.
light.6 = 1, 8.3562, 0.0000, 9.6505, fx_shockwave_beaconh,
light.7 = 1, 11.3558, 0.0000, -3.9675, fx_shockwave_beaconh,
TIA
Re: Light positions
Posted: 14 Sep 2024, 20:03
by gavinc
they refer to effects found in the commercial 3D lighting package "Shockwave 3D Lights" released by A2A Simulations
https://secure.simmarket.com/a2a-simula ... -fsx.phtml
Re: Light positions
Posted: 14 Sep 2024, 21:54
by VulcanDriver
So 0.0000 is the x axis of the aircraft, the left hand figure is the y axis and the right hand figure is the z axis?
Re: Light positions
Posted: 15 Sep 2024, 09:46
by Firebird
As per the SDK docs the parms are for longitudinal, lateral, and vertical position in that order.
Re: Light positions
Posted: 15 Sep 2024, 09:52
by VulcanDriver
Thanks Steve for the clarification