How to create reflective "invisible" QF-4 textures
Posted: 30 Oct 2007, 19:59
Many of you have asked me to share the process of how you go about hiding the fuel tanks, pylons, weapons and pilots that are part of Fernando's F-4 AI model so that it looks like a true QF-4 drone. Thanks to Mark we now have a wonderful set of textures to work with.
For starters you will need to get this program: DXT3 and install it to your system. Look towards the bottom of the page and click on the DXT3 button. Please do not ask me how to install it or why you may be having problems getting it to work. As I recall, it's a pretty straight-forward install and should work right off the bat. But if it doesn't you'll need to figure it out with help from Martin Wright, the program's author.
In addition, you need at least a basic graphics editor such as MSPaint. I use Paint Shop Pro which I purchased for $8 American off of EBay a couple years ago. You don't need the latest version of any graphics editor. Just a basic version will do. Once you have a paint program to use, you will need to go into the preferences section of DXT3 and set that paint program as you default editor. Now we're ready to go.
For starters you will need to get this program: DXT3 and install it to your system. Look towards the bottom of the page and click on the DXT3 button. Please do not ask me how to install it or why you may be having problems getting it to work. As I recall, it's a pretty straight-forward install and should work right off the bat. But if it doesn't you'll need to figure it out with help from Martin Wright, the program's author.
In addition, you need at least a basic graphics editor such as MSPaint. I use Paint Shop Pro which I purchased for $8 American off of EBay a couple years ago. You don't need the latest version of any graphics editor. Just a basic version will do. Once you have a paint program to use, you will need to go into the preferences section of DXT3 and set that paint program as you default editor. Now we're ready to go.