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Pensacola AFCAD
Posted: 23 Dec 2007, 02:40
by Paul
Posted: 23 Dec 2007, 03:34
by SMOC
Henry has a Raytheon Beechjet 400A on his site. There are repaints available on AVSIM as well for different bases and squadrons. Although I don't believe Pensacola is one of them.
Posted: 23 Dec 2007, 18:51
by Paul
All I saw was Air Force textures
Posted: 23 Dec 2007, 19:06
by Victory103
Paul,
Those are correct for KNPA, the T-1's are the while or new grey color. No T-34 AI as of yet, but they are gone anyway with all the T-6's taking over. The only T-39 is M. Stones, with a VT repaint, but its not an AI model. I'm surprise you dont have FPS issues with the amount of T-2's. We had a thread going on this, but I have been busy trying to get back to the USA.
Looks good, most of the transit birds are parked on the south ramp, parallel runway 01. If you need any help I was stationed there for 4+ years.
Posted: 23 Dec 2007, 19:41
by SMOC
Paul wrote:All I saw was Air Force textures
Well, you didn't ask if there were any Navy textures.

Posted: 23 Dec 2007, 20:42
by Paul
SMOC wrote:Paul wrote:All I saw was Air Force textures
Well, you didn't ask if there were any Navy textures.

Smart ass
Just playing with yeah
Posted: 23 Dec 2007, 21:09
by Paul
Victory103 wrote:Paul,
Those are correct for KNPA, the T-1's are the while or new grey color. No T-34 AI as of yet, but they are gone anyway with all the T-6's taking over. The only T-39 is M. Stones, with a VT repaint, but its not an AI model. I'm surprise you dont have FPS issues with the amount of T-2's. We had a thread going on this, but I have been busy trying to get back to the USA.
Looks good, most of the transit birds are parked on the south ramp, parallel runway 01. If you need any help I was stationed there for 4+ years.
Thanks for the info, and as far as the FPS go, they drop down to about 4.

I just wanted to see what it looked like.
Be save, and I hope you get home soon. Merry Christmas & God Bless
Paul
Posted: 24 Dec 2007, 04:31
by SMOC
Smart ass
Just playing with yeah

Pensacola NAS
Posted: 15 Jan 2008, 12:10
by lewis
Hi Paul
Are you using Alphasim's Pensacola scenery? And can we expect an availability of the afcad for d/l.
Thanks, Lewis
Re: Pensacola NAS
Posted: 15 Jan 2008, 17:12
by Paul
lewis wrote:Hi Paul
Are you using Alphasim's Pensacola scenery? And can we expect an availability of the afcad for d/l.
Thanks, Lewis
Hi Lewis,
No, I'm not using Alphasim's Pensacola scenery. I,d be happy to make it available when it's done. Unfortunately this last weekend my fs9 crashed and I lost all the AFCAD's I made, but I do have a copy I saved a little earlier in development, so all is not lost.
Paul
Posted: 09 Feb 2008, 20:56
by Paul
Here is the realistic AFCAD and excludes that I've been working on. I made it using google earth. The excludes will delete all the scenery around the airport. Your feedback is appreciated.
Posted: 09 Feb 2008, 21:00
by Paul
Here are some more excludes
Posted: 09 Feb 2008, 21:03
by Paul
And one more
Hope you enjoy.
Paul
Posted: 09 Feb 2008, 21:30
by Firebird
Been a bit busy, Paul?
Your efforts are going to be much appreciated.
Posted: 09 Feb 2008, 21:44
by MACC
Will you be releasing an AI pack with it too?
looks brill.
macc
Posted: 10 Feb 2008, 00:53
by Paul
I'll see what I can come up with.
Paul
Posted: 10 Feb 2008, 16:21
by Keith Jones
Thanks for those files, Paul - it's much appreciated. I too am looking forward to any AI plans that you come up with.
Cheers.
Posted: 12 Feb 2008, 00:26
by Victory103
Can't wait to check this out, I'll see what I remember from being stationed there. Right now I have a Virtual Airline scenery installed, that has the museum and lighthouse in the scenery.
Posted: 12 Feb 2008, 02:48
by Paul
Hi Victory103,
Hopefully you made it back to the States okay. I hope the museum will fit in the AFCAD. If not it should be an easy fix for you since I didn't put any parking spots over in that area. Let me know how it works out, especially the south ramp. There wasn't that many aircaft over their when I was using google earth.
Paul