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Using PAINT for textures
Posted: 13 Feb 2008, 07:23
by Cheetah_D
Can I use the Windows XP Paint program to adjust textures of aircraft. I have a SAAF Harvard but noticed that all of them have the same number when used in AI. Can anyone suggest what I can do to make these changes as it looks quite stupid having 10 Harvards with the same number at one airport?
Posted: 13 Feb 2008, 07:35
by Weescotty
Get Gimp.
It supports layers so if you make a mistake you just affect the layer your working on.
http://www.gimp.org/
Posted: 13 Feb 2008, 09:15
by Graham King
You are also going to have to recompile the bmp's to DXT3 after the changes. I use DXTBmp availble from
http://fly.to/mwgfx/
Be aware there well might be some colour changes after a second recompilation.
Posted: 13 Feb 2008, 09:42
by RipPipPip
I somehow prefer Imagetool of MS SDK for all the converting jobs, over DXTBmp (check FS2004 SDK Terrain SDK TERRAIN_SDK). FSX have this as well, in a little newer version.