Key West and Gitmo
Posted: 12 May 2008, 13:21
				
				Heads up for those of you using FSX.
Today, Jim Cook posted two files on avsim.com you might want to check out.
Leeward Point Field - Guantanamo Bay, Cuba (MUGM) --- gitmo.zip
NAS Key West - Key West, FL (KNQX) --- keywest.zip
They are AFX-based and he's added some scenery using Instant Scenery.
Edit: Additional information.
I installed the two Key West NAS files on my machine and they look pretty good. My only "real issue" with his afcad is that Jim has what seems to be exceptionally wide parking widths for the fighter parking area. Consequently, I resized them down to about 30' radii and put a few more spots in. This matches up with Google a bit better in my opinion. The one other minor thing is that I needed to make an exclusion for some stray autogen buildings - different landclass product, probably different result.
			Today, Jim Cook posted two files on avsim.com you might want to check out.
Leeward Point Field - Guantanamo Bay, Cuba (MUGM) --- gitmo.zip
NAS Key West - Key West, FL (KNQX) --- keywest.zip
They are AFX-based and he's added some scenery using Instant Scenery.
Edit: Additional information.
I installed the two Key West NAS files on my machine and they look pretty good. My only "real issue" with his afcad is that Jim has what seems to be exceptionally wide parking widths for the fighter parking area. Consequently, I resized them down to about 30' radii and put a few more spots in. This matches up with Google a bit better in my opinion. The one other minor thing is that I needed to make an exclusion for some stray autogen buildings - different landclass product, probably different result.

