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Smoke Effect for C130E

Posted: 19 Nov 2006, 02:56
by btaylo24
Guys

Does anyone have any somke effects for the HTAI C130E, nothing too heavy just right...

We need to put it into a package, so need permission to use it...

Can anyone knock one up or suggest a good un?

Cheers

Barry

Posted: 19 Nov 2006, 10:38
by Psuls
I am using the smoke systems developed by Martyn Becker and/or Jan Rosenberg on almost every aircraft I have in my PC.

http://library.avsim.net/search.php?Sea ... CatID=root

http://library.avsim.net/search.php?Sea ... CatID=root

I use the effect files linked to the light system. I link a light smoke effect on the beacon (so you have a heatsimming effect behind the engines) and a darker effect superposed on the first when the strobes are on

example on the C-130E

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3, 1.60, -66.30, 7.65, fx_navredm,
light.1=3, 1.60, 66.30, 7.65, fx_navgrem,
light.2=3, -58.30, 0.00, 6.10, fx_navwhih,
light.3=2, 1.60, -66.40, 7.65, fx_strobeh,
light.4=2, 1.60, 66.40, 7.65, fx_strobeh,
light.5=1, -48.50, 0.00, 29.50, fx_beaconb,
light.6=5, 1.90, -22.60, 5.50, fx_landing,
light.7=5, 1.90, 22.60, 5.50, fx_landing,
light.8=5, 12.90, -7.10, 1.50, fx_landing,
light.9=5, 12.90, 7.10, 1.50, fx_landing,
light.10 = 1, -10.0, 16.8, 4.0, fx_fanengine_light_idle // Engine 1
light.11 = 1, -10.0, 33.8, 4.0, fx_fanengine_light_idle // Engine 2
light.12 = 1, -10.0, -16.8, 4.0, fx_fanengine_light_idle // Engine 3
light.13 = 1, -10.0, -33.8, 4.0, fx_fanengine_light_idle // Engine 4
light.14 = 2, -10.0, 16.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 1
light.15 = 2, -10.0, 33.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 2
light.16 = 2, -10.0, -16.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 3
light.17 = 2, -10.0, -33.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 4

Posted: 19 Nov 2006, 14:24
by MIKE JG
After some trial and error, here's what I am using. The C-130 puts out a ton of smoke, so I went with a very dark, long lasting effect. Unfortunately even though it looks good, the effect is from the CaptainSim C-130 which I own, therefore it wouldn't be anything we could use. I tried several other smoke effects that I had in my effects folder and none of them were "just right". Most were too thin or not dark enough to look authentic. So it might take some searching but eventually I think we can find a proper smoke effect to use with our packages. We'll have to get permission, etc. of course.

Anyways here is my coding from the Aircraft.cfg file for HT's C-130H. If you are reading this and want to add this effect to all your HT C-130s just copy this section into any relevant Aircraft.cfg file for Henry's C-130 model. You will however have to use a smoke effect from your own FS9/effects folder and insert that effect name at the end of each line.

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3, 1.60, -66.30, 7.65, fx_navredm,
light.1=3, 1.60, 66.30, 7.65, fx_navgrem,
light.2=3, -58.30, 0.00, 6.10, fx_navwhih,
light.3=2, 1.60, -66.40, 7.65, fx_strobeh,
light.4=2, 1.60, 66.40, 7.65, fx_strobeh,
light.5=1, -48.50, 0.00, 29.50, fx_beaconb,
light.6=5, 1.90, -22.60, 5.50, fx_landing,
light.7=5, 1.90, 22.60, 5.50, fx_landing,
light.8=5, 12.90, -7.10, 1.50, fx_landing,
light.9=5, 12.90, 7.10, 1.50, fx_landing,
light.10=1, 23.50, 0.00, -7.40, fx_beaconb,
light.11 =7, -15.0, -33.8, 4.0, cs130_smoke.fx
light.12 =7, -15.0, -16.8, 4.0 , cs130_smoke.fx
light.13 =7, -15.0, 16.8, 4.0 , cs130_smoke.fx
light.14 =7, -15.0, 33.8, 4.0 , cs130_smoke.fx


And the pics:

Posted: 20 Nov 2006, 03:09
by btaylo24
Thanks for that Guys... Stewart and I will have a play and see what we like....

Cheers

Barry

Posted: 20 Nov 2006, 03:31
by Stewart Pearson
btaylo24 wrote:Thanks for that Guys... Stewart and I will have a play and see what we like....

Cheers

Barry

Will that be at your place or mine sweetheart?

:lol:

Stewart

Posted: 20 Nov 2006, 03:36
by btaylo24
lol

It did sound dodgy

barry :D

" Mum, can I go round to Stewarts to play"

Posted: 22 Nov 2006, 15:52
by sitterwolf
Hi there!
I have also some "smoke" on my AI. It´s from Nick Needham an avaiable at AVSIM

http://library.avsim.net/esearch.php?Ca ... DLID=41187

Filename: nicksaijetexhaust.zip

Posted: 22 Nov 2006, 23:26
by Stewart Pearson
Many thanks for all the helps guys.

Barry and I have been "playing around" (honestly we're just good friends) and we have tweeked Nicks smoke effect for use with the Alberts.

I'll be contact Nick to try and obtain his permission for including the effects in the packages.

Cheers

Stewart 8)

Posted: 23 Nov 2006, 14:03
by Stewart Pearson
Hi again,

I can now confirm that Nick Needham has given permission for MAIW to use his smoke effects with the Exotic Alberts packages.

Cheers

Stewart 8)

Posted: 23 Nov 2006, 18:29
by MIKE JG
That's great news, is it a "blanket permission" for all future packages or just one at a time?

Posted: 23 Nov 2006, 19:49
by Stewart Pearson
Hi Mike,

I am sure there would be no problems, however I suppose it would be nice if we gave Nick a heads up for each inclusion.

Cheers

Stewart 8)

Posted: 24 Nov 2006, 00:57
by btaylo24
Stewart

Can u post a pic of a Herk with what we have gone with, so the group can see....We are happy with it and I am sure they will all be..

Cheers

Barry

fx_Single_Eng_Turbo_wash

Posted: 11 Sep 2007, 00:00
by jerel2k7
light.14 = 2, -10.0, 16.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 1
light.15 = 2, -10.0, 33.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 2
light.16 = 2, -10.0, -16.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 3
light.17 = 2, -10.0, -33.8, 4.0, fx_Single_Eng_Turbo_wash // Engine 4

Does anyone know where I can get this fx file from? If possible, please send to my e-mail at jerel2k1@yahoo.com

Thanks!

Posted: 11 Sep 2007, 00:18
by KevinJarvis
Why is it that everyone seems to tie the smoke effect in with the lights?
Why not use the default smoke system command? Letter I on the keyboard... right?
KJ

Posted: 11 Sep 2007, 00:53
by BadPvtDan
The AI pilots have a hard time hitting the I key.