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Eject!

Posted: 28 Dec 2008, 16:38
by MIKE JG
The eject sequence from the VRS SuperHornet.

Pull the canopy jettison if you want and just cruise around in convertible mode. It eventually returns after a short time.
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Otherwise pull the eject handle (make sure the seat is armed) and hang on....
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Riding the rails........
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Seat separation....
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Chute opening.....
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Under canopy....
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It all happens so fast, I have to slow the sim down to 1/4 speed to get screen captures of it. What's funny is that the cockpit restores itself after a small wait, pilot and all. During that time the plane does not respond to control imputs because the pilot (you) is not it the aircraft!! :)

Posted: 28 Dec 2008, 16:44
by campbeme
When you going to put it on moving Deck then Mike. Can't wait to see that buddy.

Great shots

Mark

Posted: 28 Dec 2008, 16:48
by MIKE JG
When I can get the slide show to stop.....LOL. Notice the anti aliasing isn't working so well in these shots. This is with the model set up with the VC only and most of the VC features turned off or way down. Probably need more RAM (1.25GB currently) as it seems to be eating my memory up pretty good. But still some more things to work through to get the performance up to par.

Posted: 28 Dec 2008, 16:54
by campbeme
Just curious what FPS are you getting on average.

Mark

Posted: 28 Dec 2008, 17:46
by MIKE JG
Well right now I just loaded it up with both the 2D and VC, VC settings pretty much at their lowest setting and I'm getting 6-15 FPS on all views, lowest while in the VC view of course. But it's certainly playable although flying from the VC is a bit tough because of the slow FPS update rate. The FPS jump around quite a bit and there doesn't seem to be a good reason why. Many other users are experiencing this jumpiness and I think eventually someone will figure out what is going on and get it settled down. Honestly it's about the same FPS I would get with the freeware SuperHornet from the Japanese designer. My biggest fear was shelling out the cash for this and not being able to use it. I got about what I expected and have no regrets about getting it.

Here's your carrier shot, and no I haven't figured out how to do a cat shot just yet. :D


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Posted: 28 Dec 2008, 17:54
by VulcanDriver
Hi Mark

On this system:

My system is:

Intel Core 2 Quad CPU at 2.4Ghz

3Gb RAM

Vista Home Premium 32bit edition with SP1

DX 10

NVidea GeForce 7050 graphics card using driver version 178.1 clock speed 498Mhz 32bit interface with Vista 256Mb VRAM 666Mhz memory clock. Uses 1151Mb shared system RAM


I get 14 fps in the VC with a lot of the VC effects turned off but with FS sliders maxed out. I find it flyable. And I've just landed it successfully!

The VRS F-18 is going to be the only aircraft I fly for a long time! In fact I'm going to create a set of textures with my name under the cockpit :D

Posted: 28 Dec 2008, 18:07
by MIKE JG
John's getting crazy.

Here are my specs for comparison:

MS Windows XP SP2 (DirectX 9.0)
FS9.0 w/no CD crack running from internal HD
Intell P4 ~ 2.4 GHz
1.25 GB DDR RAM
C:/ 80GB internal HD no partitions ~25% free space remaining
E:/ 320GB external HD linked via USB
F:/160GB external HD linked via USB
NVidea GeForce FX 5600 Graphics card
-Memory size-128 MB
-Bus Interface-AGP 4x @ 4x
-GPU Clock @ 300 MHz
Logitech Extreme 3D Pro Joystick
NEC 21" LCD monitor

Running some tests right now with the FPS locked at 20:

External spot view with clear skies, pretty much all FS9 sliders turned off, with both 2D and VC enabled (most VC items off or lowest settings), I'm averaging about 17FPS

2D view with same settings I get about the same 17FPS, mind you the aircraft is not powered up yet.

VC with those settings about 16FPS

Tower view about 19FPS

Posted: 28 Dec 2008, 18:15
by campbeme
Mike just thought, if you turn off FS flying tips it helps with the FPS stutter. But a seasoned pilot like yourself probably got them turned off anyway.

Mark

Posted: 28 Dec 2008, 18:28
by MIKE JG
I don't know about seasoned but I'm pretty sure they are off, thanks for the tip, I'll have to check now.

BTW, you can eject on the ground!! :D

Posted: 28 Dec 2008, 18:32
by campbeme
You sound like a Dog with two tails.

Mark

Posted: 28 Dec 2008, 19:32
by MIKE JG
/looks at his dog right now and wonders, would having two tails be a good thing?? :D :D

Posted: 28 Dec 2008, 20:01
by MIKE JG

Posted: 28 Dec 2008, 21:24
by VulcanDriver
Followed the tips by Iceman on the VRS forum about my graphics card and now have high teens / low twenties in VC mode.

Posted: 28 Dec 2008, 21:35
by djnocturnal
i'm getting good frame rates untill i go through heavy clouds, pretty good at the airports as well.
has any one else had problems with the BALT Hold? even while staying level hittin the BALT hold makes the plane pitch up 600-700 feet.

Posted: 28 Dec 2008, 22:37
by VulcanDriver
djnocturnal wrote:i'm getting good frame rates untill i go through heavy clouds, pretty good at the airports as well.
has any one else had problems with the BALT Hold? even while staying level hittin the BALT hold makes the plane pitch up 600-700 feet.
Yes it seems to turn the A/P off so you have hit Z to turn it back on.