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Blurries
Posted: 18 Mar 2009, 12:28
by maddog65
This one has got me baffled yet I am sure somebody else has experienced this problem. I finally got around to installing Ground Environment Pro up to V2.13. I was then reading an article on AusFlightSim about FS9 tweeks and decided to implement a few of the suggestions.
Now when I run FS9 as I am flying around it doesn't look right. It seems blurry espically looking at trees. I am not sure if it is the textures from GEPro or my tweeking. (Yes i know better than to do too much at once but old age creeps in there once in awhile).
Has anybody else experienced any problems with GEPro?
BTW my system specs
Celeron D Processor 352
(3.20GHz, 533MHz FSB, 512KB L2 cache)
2GB RAM (PC3200)
NVIDIA 8500GT 512MB RAM
Les
Posted: 18 Mar 2009, 15:43
by Firebird
Well the easiest way to find out if its your tweaking is to rename your FS9.cfg and let FS9 rebuild you a new one.
By renaming this allows your to compare to see what is different and enable you to copy back any controller settings that you have.
As a side note my GE Pro is fine so I am guessing that you have done something.
Posted: 18 Mar 2009, 15:54
by MIKE JG
Les I had some issues when I first installed GE Pro. I finally found a FS9.cfg tweak that really helped me. Look at the third stickied topic at the top of this forum and try that tweak. Although your graphics card is way better than what I have so even this tweak may not help.
Posted: 23 Mar 2009, 12:27
by maddog65
Mike,
Thanks for the help. The tweaks you mentioned brought it in better than the one I had from the other site. Now I just need to tweak UT USA that I just loaded. I was flying over KNGU yesterday and the heliport that I added is now half in the water after I selected the detailed and adjusted landclass option.

Is there a utility out there to tweak landclass?
Thanks for all of the help!!
Les
Posted: 23 Mar 2009, 13:06
by MIKE JG
Not sure about that one. Yea, UT USA gets the coast lines a little messy in certain places. There might be a setting in the UT USA configuration utility to work on that.
Posted: 23 Mar 2009, 19:15
by Ford Friendly
maddog65 wrote:Is there a utility out there to tweak landclass?
Tweak? No. (For me, tweak means a minor adjustment. Changing coastlines are not minor adjustments.)
There is a configuration setting in UT products which allows you to select using their coastlines or not - but not doing so means that their roads/rails won't necessarily be "accurate" around the coasts.
Adjust landclass in some level of detail - yes. There are a couple utilities on avsim. My choice would be Sbuilder. There are versions for both FS9 and FSX. Definitely read the documentation/tutorial that is available. It's less difficult to use than some of the earlier tools and I actually made a photoscenery texture while reading the docs/tute the first time.
The key with adjusting coastlines using Sbuilder is understanding what a landclass or a waterclass is, what is a shoreline and what "holes" are.
While adjusting coastlines is not as simple as making a flatten or an exclude rectangle,
it's only the difference between 4th grade and 8th grade. 
With a little experience, you can do "major adjustments"
to airports in a short amount of time but I find coastline work to be much more time-consuming due to the tedium of tracing miles of shoreline, adding beaches, etc. Adding land previously in water also means that you now need to decide what the added land's landclass should be - it's not as simple as drawing the shoreline. (Trying to match Goggle/Yahoo satellite-based pics with/against UT or any other landclass product also slows things down as roads may be misplaced in the "landclass product".)
Just my opinion.
Posted: 24 Mar 2009, 13:32
by maddog65
Ford,
Thanks for the tip. I may just give it a try. I am going to try and reposition my helo port and see if that works first. I had done everything originally with the default scenery and of course everything works fine then.
Les