Help on overriding FS9 default runways
Posted: 11 Jun 2009, 19:57
				
				Ok Gents,
This is the issue that somebody has with some scenery they have made. The thing is that MS have got the runway orientation wrong, its about 12 degs out.
The problem that they have is that you can't easily delete or move, i.e. using afcad or afx, the default ILS markers.
In flight with the corrected AFX file the TrafficToolbox shows the correct path but the aircraft actually follows exactly the old markers and so doesn't land on the runway 12 degs off centre.
I tried saving the airfield as an afcad file and again TrafficToolbox showed the correct path but the aircraft actually flew between the two marker corridors. So it was 6 degs off centre but still didn't hit the runway.
Any clues as to ways to fix this issue, the guys would appreciate any help here. To me it seems like it would need to replace the data in the default APxxxxxx.bgl but does anybody if this is feasible and how it can be done?
			This is the issue that somebody has with some scenery they have made. The thing is that MS have got the runway orientation wrong, its about 12 degs out.
The problem that they have is that you can't easily delete or move, i.e. using afcad or afx, the default ILS markers.
In flight with the corrected AFX file the TrafficToolbox shows the correct path but the aircraft actually follows exactly the old markers and so doesn't land on the runway 12 degs off centre.
I tried saving the airfield as an afcad file and again TrafficToolbox showed the correct path but the aircraft actually flew between the two marker corridors. So it was 6 degs off centre but still didn't hit the runway.
Any clues as to ways to fix this issue, the guys would appreciate any help here. To me it seems like it would need to replace the data in the default APxxxxxx.bgl but does anybody if this is feasible and how it can be done?