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AI B-52s?
Posted: 12 Sep 2009, 12:44
by tango234
Anyone know an ai B-52 and flightplans? figured someone here would be able to help-its a notable gap in my sim. Thanks in advance for any pointers
B-52 AI Flightplans
Posted: 12 Sep 2009, 12:55
by Blank Fang
Posted: 12 Sep 2009, 13:06
by tango234
Thank you very very much, now, time to get the buff flying-I'll probably post some screenshots of the result.
AI-B52's
Posted: 26 Sep 2009, 15:11
by flynby
Where can these B-52 AI aircraft be found?
Posted: 26 Sep 2009, 15:53
by davidbernard
To me the one supplied with the Alphasim payware B-52 is the best AI model. Look at it this way: you will get a fully flyable model for free with the AI buffs

Posted: 26 Sep 2009, 16:49
by Awol
I have a question related to this. Alphasim's Buff is a half-hearted attempt at an AI version with 37(!) textures and a meager attempt at LOD's. Mike Stone's model I'm sure doesn't have any LOD's but has only 8 textures. Would it be better for AI?
Posted: 26 Sep 2009, 22:23
by BLACKCAT
Many moons ago I recall one of the talented MAIW modellers was working on a B-52 - did the production line grind to a halt?
Posted: 27 Sep 2009, 06:32
by davidbernard
I dont know about the poly count compared to Mike Stone's model, but the Alphasim Buffs don't have much effect on my framerates.
Posted: 27 Sep 2009, 08:30
by Firebird
BLACKCAT wrote:Many moons ago I recall one of the talented MAIW modellers was working on a B-52 - did the production line grind to a halt?
It was been hit by the labour and production issues at Boeing, and is now being hampered by the company's re-org.
or
No, it hasn't been finished yet.
Posted: 27 Sep 2009, 22:26
by aerogator
If you're talking about mine, the thing that stopped the process was the flat takeoff. I was actually thinking about getting it back out and seeing what could be done but it's a very complicated model with some serious animations so don't expect anything real quick.

Posted: 28 Sep 2009, 16:11
by Johnny Test
A few months ago, I had added a couple of B-52's to
John Stinstrom's Lajes AB (LPLA). I just don't recall what AI's I used to do it (
SEE SCREENSHOTS).

Posted: 30 Sep 2009, 15:08
by awood
it would be great to have maiw do a pk for barksdale and minot that would be sweet
Posted: 30 Sep 2009, 16:33
by Johnny Test
awood wrote:it would be great to have maiw do a pk for barksdale and minot that would be sweet
That would be
GREAT! 
Posted: 30 Sep 2009, 17:09
by petebramley
Me too
(ducks and runs for cover)

Posted: 30 Sep 2009, 17:30
by djnocturnal
It would be even better for me since I am moving to Minot in April

Posted: 30 Sep 2009, 18:01
by tango234
The stuff I downloaded (see top of thread) worked fine for the buffs (I used the Kubota B-52 in AI config with repaints as the readmes say) Oh, and I think the flightplans are pretty good as they do use MAIW ranges etc. To be honest I think the stuff above would do until MAIW bring out a B-52 package, but I don't think there is a hurry-apparently the ai model still needs a bit of ironing out (and of course its ready when it's ready!!)
PS I don't find fps a problem with this as there isn't that much traffic around Minot or Barksdale anyway.
And another thing (!) For a look at how my B-52 ai shows up, I did put up some screenshots a while ago... feel free to have a look to see if you like them.