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HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 20 Oct 2009, 15:27
by fishlips
Hi Friends,
With so many helicopter jockey's getting about these days I thought it was time I developed a few missile ships with landing pads.
Developed mainly for Australian and Asian scenery, the six missile frigates of the Royal Australian Navy of the U.S Perry class.
They were made in FSDS 3.5.1 and 3.0 and have a low poly count and the whole fleet of six ships should barely be noticable on frame rates, perhaps a point or two depending on your system.
The six ships in fleet will be available in the next week or two and will come as single, paired and triplet models. There may even be a few AI models that you can let loose about your coastline.
As they were developed for FS9 scenery, they don't have a hardened landing deck, yet to work that one out.
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 20 Oct 2009, 16:10
by davidbernard
Cool! I really like 'm.
Love to see more naval vessels as static objects for FS9. Still looking for some Russian ships to chase

Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 20 Oct 2009, 16:20
by MIKE JG
Those look great, love those rusty textures!
You could always "harden" the deck with afcad files, especially if those are going to be static objects.
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 20 Oct 2009, 18:39
by Victory103
Nice job, always welcome more ships to practice DLQ's on.
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 01:46
by Joecoastie
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 03:03
by fishlips
If there Alberto Garcia's FS9 ships from FS-Shipyard you may wish to know that they are extremely high poly intensive models. More than 8,500 poly's on his Perry class model alone. That's almost 8x larger than my ship and they look almost identical " base model wise" side by side.
As from last week, Alberto is now using my modelling techiques to upgrade all of his ships and I was happy to supply him with my FSDS source files and textures, so watch out for a great range of his ships in low poly.
Mark
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 03:13
by fishlips
Appearntly, G-max can produce harden decks that can be added to the model as an ez-scenery object. The problem is, I don't know how to use G-max.
Any takers out there up for a simple G-max hard deck.
Mark
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 03:31
by Joecoastie
fishlips wrote:. . . . . they are extremely high poly intensive models. More than 8,500 poly's on his Perry class model alone.
As from last week, Alberto is now using my modelling techiques to upgrade all of his ships and I was happy to supply him with my FSDS source files and textures, so watch out for a great range of his ships in low poly.
Mark
True, true. They were what was available back then. Out in the middle of the ocean they haven't really slowed my machine to where I can't enjoy watching the helos come and go. Mark, I an looking forward to your ships being released so I can "show the flag" in my virtual world.
A few more shots of the vertreps.

Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 05:15
by Firebird
I know the guys at the Airfield Construction Group use GMAX but I don't know if anybody here does.
I will admit that I have not heard that GMAX can do this, but its not an everyday conversation piece. I believe that an afcad can do the trick although I seem to remember that it can raise the sea up to the afcad height so you might need to use the trick of two afcads one on top of the other. The first at sea level, a dummy one to level the sea, and the second at deck height for the aircraft Ops.
Can somebody else confirm that my memory is accurate?
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 08:48
by fishlips
Hi Steve,
It would seem Loz has made a hard deck for Ship in our YBBN scenery that even I kniew nothing about or simply didn't pay any attention too so perhaps he can help here.
It's not a problem in FSX to make hard decks but of course FS9 is a bit more work in this regard.
I think a Lee Swordy AF2 afcad works fine on water and a AFX or ADE afcad is not needed here.
As this will be released as an ez-scenery object for all to use in there sceneries, they will need to make the afcad them self to suit the location where they place the ship/s.
Mark
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 09:04
by davidbernard
David 'Opa' Marshall wrote a tutorial about AFCAD hardening. That's afc-hard.zip at AVSIM & flightsim.com. I think it's all in there.
Regards,
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 09:10
by fishlips
Hi David,
Thanks for that info, I'll go and have a look at it.
Mark
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 16:52
by fishlips
Oh, I forgot to mention that this ship is fairly easy to repaint the textures for other Navies around the world.
Many of the Aussie ships as seen above are now underwater reefs off various parts of the Australian coastline as dive sites. An Anzac class ship is in the making between my other projects so its a while away.
Mark
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 21 Oct 2009, 17:14
by jagl04
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 22 Oct 2009, 01:47
by Joecoastie
Great pics! I'm going to look for the submarine and add it to my "fleet".
Joe
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 23 Oct 2009, 05:50
by fishlips
Some really great looking ships there Alberto. I really look forward to your low poly harbour versions once completed.
Thank you for the harden deck, it works a treat.
I have also made a few changes to my ships at the bow, as they looked a bit like a frieghter than the Perry class missile frigate.
They'll be ready for release real soon.
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 23 Oct 2009, 14:43
by fishlips
Ten ships are here in the Pic, as you can see there is almost no impact that will effect helo operations around them. I have my FS frame rate locked 25 frames due to only having a very average and aging PC and video card on a single core, so a duel core PC should eat these models a live.

Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 23 Oct 2009, 19:53
by Garysb
Jagl04
registered on the site to download some of your scenery and it says you have to register to download it
any clues?
gary
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 23 Oct 2009, 22:48
by Victory103
Great ships and love the attention to the lights as well, very helpful on dark moonless nights.
Re: HMAS SYDNEY AND FRIENDS, NEW SCENERY OBJECTS
Posted: 25 Oct 2009, 03:34
by fishlips
The HMAS Sydney, Darwin and Newcastle are now avialable for download on Flightsim.com
They are ez-scenery objects so you are required to place them into your scenery using a program like Ez-Scenery or Instant Scenery, or a freeware version.
I have released them like this so the user has the choice as to where they should be located in the FS rather than me placing them willy-nilly. This will give the user full control of the scenery object placement.
Another package will be available soon which will include the full six Royal Australian Naval ships, Adelaide, Canberra, Sydney, Darwin, Melbourne and Newcastle.
And an AI version of these ships will follow that package so you can have them move about the coastline and see them turn up at different locations.
Mark