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BGLComp not working in Win 7 64bit
Posted: 17 Feb 2010, 19:21
by VulcanDriver
This is driving me mad! I've tried everything to compile a BGL but all I get is a quickly flashed message saying the compile has failed. Has anyone got Win 7 64bit running with bglcomp? I've tried all the compatibility settings but still no joy.
TIA
Re: BGLComp not working in Win 7 64bit
Posted: 17 Feb 2010, 21:31
by Kurosaki
I've never use BGL comp, but I've got a win 7 64-bit machine...I can try it on mine if you'd like. I just need a link to download the program.
Re: BGLComp not working in Win 7 64bit
Posted: 18 Feb 2010, 05:52
by VulcanDriver
If you go to FSDeveloper and look in the tools section you will find the 2004 SDK, no need to have a login to d/l it. It is part of that.
HTH
Re: BGLComp not working in Win 7 64bit
Posted: 18 Feb 2010, 12:47
by Greg
John, why do you think it's due to the OS?
Just compiled a small exclude and works fine here with Windows 7 Home Premium x64...
Re: BGLComp not working in Win 7 64bit
Posted: 18 Feb 2010, 17:32
by VulcanDriver
Can you tell me what settings you've used on the folders/ executables and also where have you installed them please
Re: BGLComp not working in Win 7 64bit
Posted: 18 Feb 2010, 18:57
by Greg
Running as Admin, UAC is off.
Path to bglcomp is:
Code: Select all
C:\Program Files (x86)\FS2004SDK\BGLCOMP_SDK
Hope this helps.
Re: BGLComp not working in Win 7 64bit
Posted: 19 Feb 2010, 02:18
by Kurosaki
Tirithon wrote:Running as Admin, UAC is off.
Path to bglcomp is:
Code: Select all
C:\Program Files (x86)\FS2004SDK\BGLCOMP_SDK
Hope this helps.
I guess I still have no idea what this is (FSDeveloper) but under my FS tools is a compilation of traffic stuff (map and editing).
Also am running Home Premium 7.
Re: BGLComp not working in Win 7 64bit
Posted: 19 Feb 2010, 06:22
by VulcanDriver
Tirithon wrote:Running as Admin, UAC is off.
Path to bglcomp is:
Code: Select all
C:\Program Files (x86)\FS2004SDK\BGLCOMP_SDK
Hope this helps.
Well changed the UAC to off and run it as admin, but still get XML offers from the file you compiled for me.
Re: BGLComp not working in Win 7 64bit
Posted: 20 Feb 2010, 07:08
by VulcanDriver
I installed msxml 4 sp2 and it is now working.
Cheers
Re: BGLComp not working in Win 7 64bit
Posted: 21 Feb 2010, 15:04
by gsnde
John,
MSXLM4 Service Pack 3 has already been released - it will update your current installation.
Generally it is a very good idea to
not use C:\Program files or C:\Program Files (x86) for the FS development and flight sim installation when working with Vista or Windows 7. I have all tools (SDKs, GMAx, FSDS, ADE9x, etc for developing as well as GEX, FEX, etc for FSX) located under C:\FS-Tools, while FSX and FS9 are running on a different hard disk. This way the security mechanism of Vista and later don't impact the flightsim setup.
Re: BGLComp not working in Win 7 64bit
Posted: 22 Feb 2010, 00:04
by Kurosaki
On that note, those of you using FS9 on a Vista/Windows 7 computer, do you use it on a C:\program files\ folder instead of an x86 program file folder? What are some of the differences/benefits of doing so (if you're not a developer even)
Re: BGLComp not working in Win 7 64bit
Posted: 22 Feb 2010, 06:32
by VulcanDriver
gsnde wrote:John,
MSXLM4 Service Pack 3 has already been released - it will update your current installation.
Generally it is a very good idea to
not use C:\Program files or C:\Program Files (x86) for the FS development and flight sim installation when working with Vista or Windows 7. I have all tools (SDKs, GMAx, FSDS, ADE9x, etc for developing as well as GEX, FEX, etc for FSX) located under C:\FS-Tools, while FSX and FS9 are running on a different hard disk. This way the security mechanism of Vista and later don't impact the flightsim setup.
Hi Martin thanks for heads up, just installed SP3. Also thanks for the set up info re locations of the various programs. Will try that is I get problems.
Cheers
Re: BGLComp not working in Win 7 64bit
Posted: 22 Feb 2010, 07:41
by gsnde
Kurosaki wrote:On that note, those of you using FS9 on a Vista/Windows 7 computer, do you use it on a C:\program files\ folder instead of an x86 program file folder? What are some of the differences/benefits of doing so (if you're not a developer even)
You will only find the
C:\Program Files (86)\ folder on 64-bit systems. 32-bit applications are installed in the (86) folder, while true 64-bit applications reside in
C:\Program Files\. Both folders are kept under special surveillance by the OS (UAC etc.). For that reason you should not keep programs there that see many changes. Talking about flightsim things that may fail are compiling airports into the Addon scenery folder or flightplans into the world folder, accessing config files with 3rd party tools etc.
It is generally a good idea to keep the flightsim infrastructure outside these system folders.