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RAF Valley
Posted: 27 Mar 2010, 20:11
by zsoltfireman
Re: RAF Valley
Posted: 27 Mar 2010, 22:43
by kungfuman
Scenery?
Re: RAF Valley
Posted: 28 Mar 2010, 05:19
by DaleRFU
that is the RAF Valley peliminary version, availible at airfeild construction group. it is very good.
Re: RAF Valley
Posted: 28 Mar 2010, 05:33
by zsoltfireman
Re: RAF Valley
Posted: 28 Mar 2010, 10:44
by Garysb
Be aware though this scenery does not fit with the RAF Seaking package
Gary
Re: RAF Valley
Posted: 28 Mar 2010, 12:16
by zsoltfireman
Yes,
Unfortunately, bad parking place...

Re: RAF Valley
Posted: 28 Mar 2010, 12:32
by Greg
My Valley Heli AFCAD was designed to go with my main Valley AFCAD. As always you're free to use any third party addon you have but you'll have to modify the AFD's or make your own.

I haven't really got the time to do it myself but maybe someone else on the forums can offer you one?
Re: RAF Valley
Posted: 28 Mar 2010, 13:15
by hawk_sh
Tirithon wrote:My Valley Heli AFCAD was designed to go with my main Valley AFCAD. As always you're free to use any third party addon you have but you'll have to modify the AFD's or make your own.

I haven't really got the time to do it myself but maybe someone else on the forums can offer you one?
I modified Greg's AFCAD to fit the scenery.
Re: RAF Valley
Posted: 29 Mar 2010, 08:32
by zsoltfireman
hawk_sh wrote:Tirithon wrote:My Valley Heli AFCAD was designed to go with my main Valley AFCAD. As always you're free to use any third party addon you have but you'll have to modify the AFD's or make your own.

I haven't really got the time to do it myself but maybe someone else on the forums can offer you one?
I modified Greg's AFCAD to fit the scenery.
MAIW_AF2_E1OV_mod_hu.bgl
This BGL files fixes what?
Just copied into the texture folder?
Thank you!
Regards,
Zsolt
Re: RAF Valley
Posted: 29 Mar 2010, 08:42
by Greg
Hey Zsolt.
The file from hawk_sh is a modification to the Seaking parkings at Valley so they park in the right place with your addon scenery.
You have to copy the file to C:\Program Files\Microsoft Games\Flight Simulator 9\Addon Scenery\scenery.
Don't forget to remove my original file called MAIW_AF2_E1OV_DEFAULT.bgl, which you will already find in the same folder.
Re: RAF Valley
Posted: 29 Mar 2010, 08:56
by zsoltfireman
Tirithon wrote:Hey Zsolt.
The file from hawk_sh is a modification to the Seaking parkings at Valley so they park in the right place with your addon scenery.
You have to copy the file to C:\Program Files\Microsoft Games\Flight Simulator 9\Addon Scenery\scenery.
Don't forget to remove my original file called MAIW_AF2_E1OV_DEFAULT.bgl, which you will already find in the same folder.
Hello Greg!
Ok!
Thank you!
Zsolt
Re: RAF Valley
Posted: 29 Mar 2010, 09:53
by zsoltfireman
Unfortunately, did not change anything!
The old file has been removed!

Re: RAF Valley
Posted: 29 Mar 2010, 15:35
by hawk_sh
Looks like you might have another old AFCAD file.
If you have AFCAD 2.21 goto File --> Open Airport, search for E1OV, you should find only one airport.
When you open this airport it should be the file I posted (filename MAIW_AF2_E1OV_mod_hu.bgl).
If there is more than one airport, open them to find out the filenames, then remove these files from your installation.
Re: RAF Valley
Posted: 29 Mar 2010, 23:12
by Greg
I just checked my old projects and you might also have a file called MAIW_AF2_E1OV_DEFAULT_GL.bgl in there. I think the Seakings pack still used the old naming standard with initials.