FSX MAIW AH64D quirks on overlay AP's
Posted: 19 Nov 2010, 17:55
Hi,
I have been trying to develop (for myself) some Afghanistan scenery.
So I made some overlay airports for OAKB, OAKN and OATN because I wanted to have some of MAIW's wonderful heli's included.
Everything works fine except for the fact that and in the case of the AH64 Apache heli's and under the following circumstances:
- when you set time to 15 m before landing;
- and watch them land on very close by overlay airports;
- and wait until they are activated again for their next flightplan;
- and watch them leave from their parking spots and taxi to the active;
- and watch them take off.........
to find that they never get beyond the takeoff stage 2 !!!
I exchanged the AH64's for Brittan Norman Islanders and they all do take off normally.
So I was wondering if that had anything to do with Nick Black's mdl.
Can somebody please try and see if they can reproduce this quirk?
Further info and (ADE) AFCAD's can be found on the fsdeveloper.com site when searching for the 'error overlay airports' thread.
Thank you in advance for some help as nobody of these experts seem to be able to find the problem behind it.
Roby
I have been trying to develop (for myself) some Afghanistan scenery.
So I made some overlay airports for OAKB, OAKN and OATN because I wanted to have some of MAIW's wonderful heli's included.
Everything works fine except for the fact that and in the case of the AH64 Apache heli's and under the following circumstances:
- when you set time to 15 m before landing;
- and watch them land on very close by overlay airports;
- and wait until they are activated again for their next flightplan;
- and watch them leave from their parking spots and taxi to the active;
- and watch them take off.........
to find that they never get beyond the takeoff stage 2 !!!
I exchanged the AH64's for Brittan Norman Islanders and they all do take off normally.
So I was wondering if that had anything to do with Nick Black's mdl.
Can somebody please try and see if they can reproduce this quirk?
Further info and (ADE) AFCAD's can be found on the fsdeveloper.com site when searching for the 'error overlay airports' thread.
Thank you in advance for some help as nobody of these experts seem to be able to find the problem behind it.
Roby