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Airport Elevation

Posted: 16 Jan 2011, 09:53
by Garysb
I created an airport at the correct height data but in the sim it would appear to high

so I changed the airport and runway elevation and re-saved it

Now I have runways at the elevation I want but the taxiways and aprons are still at the same original height?

We have tried a sbuilder flatten but this ddnt work

Ideas anyone

Or do I have to start again?


Cheers

Gary

Re: Airport Elevation

Posted: 16 Jan 2011, 20:12
by GuentAir
Maybe this will help You

http://www.flightsim.com/zview.php?cm=list&fid=73417

br
Günter

Elevation change for airports, runways, taxiways, parkings and start positions ("Elévation" tab)
Some scenery addons with airports do change the visual part of runways, taxiways and parkings.

AFCAD2 (excellent program from Lee Swordy) allows to change the corresponding non-visual data in order to make AI traffic to follow the new paths.
By now, AFCAD2 doesn't allow to change the elevation of this paths and sometimes, AI traffic seems to "float" over the ground or to "swimm" into it due to elevation gap between the basic FS scenery and the addon scenery.

The reason is that FS always takes the elevation of the lower scenery defining the airport, this means the low level basic scenery (in the <FS9>\Scenery\... folders).
JABBgl allows to change those basic bgl files (provided that they are of $0201 format).

Re: Airport Elevation

Posted: 16 Jan 2011, 20:15
by Garysb
Sorted it out using Tools in ADE

Gary