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Kaliningrad Military District by Michael Pearson
Posted: 05 Mar 2011, 09:47
by james84
Re: Kaliningrad Military District by Michael Pearson
Posted: 05 Mar 2011, 13:32
by bismarck
I'm working around russian skies for three or four weeks to find repaints and sceneries available... I'll never finish...
Good catch James
Giorgio
Re: Kaliningrad Military District by Michael Pearson
Posted: 05 Mar 2011, 14:41
by Firebird
I still have stuff downloaded from avsim from 2008 in my in box.

Re: Kaliningrad Military District by Michael Pearson
Posted: 05 Mar 2011, 14:46
by delbydoo
Firebird wrote:I still have stuff downloaded from avsim from 2008 in my in box.

Uh huh.....ditto......

Re: Kaliningrad Military District by Michael Pearson
Posted: 06 Mar 2011, 09:25
by petebramley
delbydoo wrote:Firebird wrote:I still have stuff downloaded from avsim from 2008 in my in box.

Uh huh.....ditto......

Guilty also
But I do try to get my MAIW downloads installed within a month or so
(and sometimes succeed).
Only so many hours in the day

Re: Kaliningrad Military District by Michael Pearson
Posted: 06 Mar 2011, 20:51
by james84
I strongly advise you to follow the readme: Michael tells how to make the Tupolevs show up and which default file you need to deactivate.
I got no result with the Tupolevs, so I decided to incrise the size of the parking spots.
Re: Kaliningrad Military District by Michael Pearson
Posted: 06 Mar 2011, 21:51
by regan123
james84 wrote:I strongly advise you to follow the readme: Michael tells how to make the Tupolevs show up and which default file you need to deactivate.
I got no result with the Tupolevs, so I decided to incrise the size of the parking spots.
Tu-22M3 models need a 22m radius parking space. Those of course work nicely with the plans I released last week

Re: Kaliningrad Military District by Michael Pearson
Posted: 07 Mar 2011, 08:28
by Firebird
Doing my best Welsh stereo-typical voice - "There's lucky, isn't it?"
