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37° Stormo
Posted: 05 Mar 2011, 15:40
by Pixy
I've been working on this for a while with Giacomo (james84). We decided that I'll make the repaints and he will do the afcad and flightplans.
Here's a sneak peek of the repaints:
Giacomo still hasn't finished the afcad and the flightplans, when he finished, he will post in this thread.
Cheers!
Re: 37° Stormo
Posted: 05 Mar 2011, 15:44
by bismarck
Which AFCAD?
A new version of the already done Trapani-Birgi LICT?
Paints are wonderful
Giorgio
Re: 37° Stormo
Posted: 05 Mar 2011, 15:50
by Pixy
Thanks Giorgio!
Unfortunately, only James the one who knows, he will post in this thread if he has already finished.
Just wait for it.
Cheers!
Re: 37° Stormo
Posted: 05 Mar 2011, 16:08
by james84
Ihihih!
The Trapani scenery is an improvement of the one I did some time ago, whereas the flightplans will be completely new and will feature the 14 remaining aircrafts (13 ADF+ one B)!
Re: 37° Stormo
Posted: 06 Mar 2011, 14:15
by james84
Gentlement, I need your help.
In the new scenery file I added the missing runway. It is closed and not provided with an ILS, so it is substantially a taxiway.
I'm checking if everything works correctly and noticed that the F-16s taxi on the pattern shown on the following image (the red line)
http://img52.imageshack.us/i/immaginenuu.jpg/
I would like them to follow the green line. How can I do that? I played around with the orientation of the taxiways and the runways but can't sort it out...
Re: 37° Stormo
Posted: 06 Mar 2011, 17:16
by Firebird
AI aircraft follow the shortest route. So if the red route is deemed by the AI engine to be the quickest route you have to alter that.
Would closing the taxiway not do want you want?
If not you will either have to create a pipe for the aircraft taxying out and a separate one for them taxying back in again, which can seriously damage your markings, or you can break the taxiway and have a node at either end of the break on top of each other. It will look like a simple taxiway, but with no connection no AI aircraft will use it.
Re: 37° Stormo
Posted: 06 Mar 2011, 17:25
by Greg
Is the link on the parallel runway a runway link? In that case try changing it to a taxiway link (even if it's on a runway, the runway is closed anyway so it doesn't matter).
What your AI does now is use a portion of the parallel runway because it has no choice. As soon as it encounters a suitable taxiway link again to get to the holding, it will get off the parallel runway.
Re: 37° Stormo
Posted: 06 Mar 2011, 18:33
by james84
Thanks for answering, I'll test both the solutions and let you know!
Re: 37° Stormo
Posted: 06 Mar 2011, 19:02
by james84
Ok, I opted for Tirithon's solution. I changed the whole runway links into taxiways, so I have a runway which actually works as a taxiway.
But there is another small issue: the commercial aircrafts don't use the tunway/taxiway, they make a u-turn and get to the terminal (they are above all Ryanair aircrafts so one might say this is NOT an issue!)
Re: 37° Stormo
Posted: 06 Mar 2011, 21:53
by regan123
james84 wrote:Ok, I opted for Tirithon's solution. I changed the whole runway links into taxiways, so I have a runway which actually works as a taxiway.
But there is another small issue: the commercial aircrafts don't use the tunway/taxiway, they make a u-turn and get to the terminal (they are above all Ryanair aircrafts so one might say this is NOT an issue!)
I've had that before. I tricked the AI a bit by running a 1m apron route from roughly where they were u-turning to the taxi-exit I wanted them to take. It doesn't always work, but you never know!
Re: 37° Stormo
Posted: 07 Mar 2011, 08:39
by james84
Hmmm... and if I change the runway segment into a taxiway? I'll try it at home...
Re: 37° Stormo
Posted: 07 Mar 2011, 21:29
by james84
Done!
Thanks, Regan! I used a similar solution: I just overlapped an apron link on the runway one!
Re: 37° Stormo
Posted: 19 Mar 2011, 16:53
by james84
Gentlemen, Tatit has finally uploaded the package
http://www.flightsim.com/kdl.php?fid=154747
Enjoy!
Re: 37° Stormo
Posted: 19 Mar 2011, 17:21
by delbydoo
Thanks guys.....and I've just installed more this afternoon, emptying my inbox and now there's more; sheesh!!

Re: 37° Stormo
Posted: 19 Mar 2011, 17:32
by james84
That's life!
Ah! If you have my first version of Trapani, overwrite it with this one!
Re: 37° Stormo
Posted: 19 Mar 2011, 19:05
by bismarck
Good job.
Thaks to all involved.
Giorgio
Re: 37° Stormo
Posted: 19 Mar 2011, 19:19
by timbob1

Nice one guys, fits in nicely with the Mazzokan photoreal.
Tim
Re: 37° Stormo
Posted: 19 Mar 2011, 19:35
by james84
timbob1 wrote:
Nice one guys, fits in nicely with the Mazzokan photoreal.
Tim
Really?
Re: 37° Stormo
Posted: 20 Mar 2011, 06:40
by timbob1

Yeah, luckily most photo imaging of Italian bases is airbrushed out to a degree so yes it works well. clever lad

Tried posting an image but I made the silly move and upgraded to IE9 so now I can't access e-mails or upload, good old MSN
Tim
Re: 37° Stormo
Posted: 20 Mar 2011, 09:18
by gvbeek
Does somebody know where to find or is willing to make their callsign "BRANDY" for FS9.
Thanks