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LOD's

Posted: 15 Apr 2011, 13:01
by sr01
Is it possible to change textures on an existing model's LODs so that it won't "jump" from a nice paint to an all gray one ? If not , is there a way of increasing the distance that that change takes place ? I'm a newbie at this so please forgive what might seem a stupid question .

Re: LOD's

Posted: 15 Apr 2011, 13:50
by MIKE JG
Yes but the model has to be re-compiled from its source files. Without those, you cannot make those changes.

Re: LOD's

Posted: 19 Apr 2011, 13:32
by sr01
Thank's ,Mike .I guess I'll have to make do although it does make it too easy bouncing Camo'd A/C from above .