HTAI 3-Bladed Prop Texture for FSX

All things Military AI that don't fit anywhere else.
Post Reply
User avatar
BadPvtDan
MAIW Staff
MAIW Staff
Posts: 3790
Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:

HTAI 3-Bladed Prop Texture for FSX

Post by BadPvtDan »

Does anyone have one of these to replace the FS9 texture included with his payware package? Many thanks.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
User avatar
btaylo24
MAIW Staff
MAIW Staff
Posts: 2747
Joined: 07 Sep 2006, 10:57
Version: P3D

Re: HTAI 3-Bladed Prop Texture for FSX

Post by btaylo24 »

Barry
User avatar
BadPvtDan
MAIW Staff
MAIW Staff
Posts: 3790
Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:

Re: HTAI 3-Bladed Prop Texture for FSX

Post by BadPvtDan »

Thanks Barry but that's the 2-bladed replacement.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
User avatar
btaylo24
MAIW Staff
MAIW Staff
Posts: 2747
Joined: 07 Sep 2006, 10:57
Version: P3D

Re: HTAI 3-Bladed Prop Texture for FSX

Post by btaylo24 »

close enough !:-)
Barry
Graham King
MAIW Veteran
MAIW Veteran
Posts: 884
Joined: 12 Aug 2006, 06:49
Version: FS9
Location: EGLL
Contact:

Re: HTAI 3-Bladed Prop Texture for FSX

Post by Graham King »

I don not know if this works in FSX but try this.
prop-hs.zip
(1.16 KiB) Downloaded 31 times
If it does tell me what coloured tips you want and I will make them.
Graham King

Why can’t they keep the colours in the bloody paint pots and just leave them grey

www.graham-king.me.uk

Image
User avatar
Victory103
Colonel
Colonel
Posts: 4076
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: HTAI 3-Bladed Prop Texture for FSX

Post by Victory103 »

I thought the Owl's prop texture replacement program handled those, all of mine are fine. Just need to find something for the C404's.
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
Graham King
MAIW Veteran
MAIW Veteran
Posts: 884
Joined: 12 Aug 2006, 06:49
Version: FS9
Location: EGLL
Contact:

Re: HTAI 3-Bladed Prop Texture for FSX

Post by Graham King »

I think they probably all use the same texture, varying only with the number of props. Try using a texture from another of Henry's model that has been updated with the same number of props. You might need to rename it.
Graham King

Why can’t they keep the colours in the bloody paint pots and just leave them grey

www.graham-king.me.uk

Image
User avatar
BadPvtDan
MAIW Staff
MAIW Staff
Posts: 3790
Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:

Re: HTAI 3-Bladed Prop Texture for FSX

Post by BadPvtDan »

Thanks Graham I am going to give it a go!
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
Post Reply