With my new set-up (Windows 7 pro 64 bit), I'm having trouble applying textures to objects in FSDS. When I apply them in the usual way, I have to go thru edit and then go thru the whole tree to get to them in FS Textures. They will apply at this point but when I reopen the project, I have to go thru this all over again and I don't think they are being saved as applied to the object so I can't apply the texture map to the object. I never had this problem before and can't figure out how to resolve it.
Any help will be appreciated
