Quick background - I've been developing airports since 2010 using default textures and freeware objects based on paid satellite scenery to speed up development time by making the creation and testing processes easier thanks to already-proven textures, objects, etc. Really the only thing I have to spend time testing is the AI network before release. You can find more info here.
So as I continue to develop KWRI over the coming weeks I'm interested in hearing from all of you what you typically like to see in a military airport add on. Because I'm basing on photoreal textures I carry the realism over to the airport itself with accurate parking and taxi markings, so I would like to simulate as much AI movement as I can. If anyone is working on any packages that include KWRI please let me know! Any other advice or information here on the forums you can point me to would be great as well - I'll be spending some time looking around myself too.
The actual development thread for this airport is over on the FSDeveloper forums and I'm going to keep everything development-related over there. Here I would just like to focus on the AI and military side of things.
Don't want to leave you without any eye candy though so here a few pictures of development progress







